B-spline curves - uniform b-splines and de boor algorithm, Computer Graphics

Assignment Help:

B-spline curves are piecewise smooth polynomial curves. 

  • B-spline curves are defined over an interval which has been partitioned into sub-intervals. On each subinterval B-spline curve reduces to a polynomial curve. The curve pieces are joined in such a way that the composite curve satisfies certain smoothness conditions specified in terms of matching of derivatives of certain orders. Points defining the partition of the interval are called knots or knot points. This is because at this common domain point of the interval, two polynomial curve segments are joined to make the composite curve.
  • B-spline curves as well as blending functions are computed using the iterative de Boor algorithm.
  • B-splines satisfy the important properties suitable for geometric modellling in computer Graphics. Some of these include (i) local control (ii) smoothness (iii) degree of spline curve does not depend on the number of control points (iv) convex hull property (v) convenient blending functions.
  • Uniform B-splines are B-spline curves with uniform spacing between the knots.
  • Uniform B-splines give periodic blending functions. This means all blending functions are translated versions of a single B-spline.

Related Discussions:- B-spline curves - uniform b-splines and de boor algorithm

Algorithms for basic line segment plotting, Algorithms for Basic Line Segme...

Algorithms for Basic Line Segment Plotting There are two important algorithms for basic line segment plotting-DDA algorithm and Bresenham algorithm.  Both the algorithms use th

Bezier curves - 2d shape primitives, Bezier curves: Theses are special...

Bezier curves: Theses are special polynomial curves expressed using Bernstein polynomials. Spline curves are simple extensions of Bézier curves composed of two or more polynom

Introduction of polygon rendering and ray tracing method, Introduction of P...

Introduction of Polygon Rendering and Ray Tracing Method Different type of sources of light and the reflections generated by the object in exposure of these sources. As an obje

Design a bitmap for the english vowels, 1. Design a bitmap for the English ...

1. Design a bitmap for the English vowels A, E, I, O, U for two different sizes and then implement the bitmaps to plot these vowels on the display. Keep in mind that baseline of al

Compute the position of the car on the road, An animation demonstrates a ca...

An animation demonstrates a car driving along a road that is given by a Bezier curve along with the subsequent control points:  X k 0 5

Cel animation - computer animation, Cel Animation - Computer Animation ...

Cel Animation - Computer Animation Making an animation by using this method, all characters are drawn on a separate piece of transparent paper. Also a background is drawn on a

What do you understand by complementary colors, Problem : a. (i) Giv...

Problem : a. (i) Give another name for adjacent color. (ii) Describe briefly what do you understand by an adjacent color? b. (i) Describe briefly what do you unders

Other curves - parabola and hyperbola, Other curves - parabola and hyperbol...

Other curves - parabola and hyperbola Conic sections such as parabola and hyperbola are used in many instances such as in motion planning along a trajectory or in modelling the

2d clipping algorithms - clipping and 3d primitives, 2D Clipping Algorithms...

2D Clipping Algorithms Clipping is an operation that eliminates invisible objects from the view window.  To understand clipping, recall that when we take a snapshot of a scene,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd