Architecture-applications for computer animation, Computer Graphics

Architecture: One of the purposes for the development of virtual reality (that is in fact a form of computer animation) was which it was going to be very helpful to architects. Here, that has proved to be exact. A person can hire an architect half way across the world over the Internet or the other network. The architect can design a house and build a walkthrough animation of the house. This will show the customer what the house will in reality look like before anyone lays a hand on a hammer to construct it.

Computer animation can also be useful to architects hence they can observe any flaws in their designs. It has proved to be much cost and time saving since no one has to build anything. It is one field, wherein computer animation has proved to be very helpful.

 

Posted Date: 4/8/2013 3:00:30 AM | Location : United States







Related Discussions:- Architecture-applications for computer animation, Assignment Help, Ask Question on Architecture-applications for computer animation, Get Answer, Expert's Help, Architecture-applications for computer animation Discussions

Write discussion on Architecture-applications for computer animation
Your posts are moderated
Related Questions
Determine the term- Virtual Reality Virtual Reality (VR) This is an artificial 3D environment which is created by a computer system. Very often user wears data helmet, d

examples and equation of reflection

Question: a) Datagram packet delivery and Virtual circuit packet delivery are two approaches to the delivery of packets by the network layer. Explain. b) What is the meaning

Silicon Graphics - Hardware for computer animation The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation


Polygon or Area Clipping Algorithm - Sutherland-Hodgman Algorithm There are different algorithms as Liang-Barsky, Line clipping, Weiler-Atherton Polygon Clipping,


Assumptions for Area Subdivision Method a) ¾   Plane of projection is z=0 plane b) ¾ Orthographic parallel projections c) ¾   Direction of projection as d= (0,0,-1) d

Illustration of a Clipping window ABCD is placed as follows: A (100, 10), B (160, 10, C (160, 40), D (100, 40) By using Sutherland-Cohen clipping algorithm determine the vis

QUESTION (a) Median filters do not cater for a dynamic range of pixels in a given area, S. Thus to ensure that no loss of image details occur in S, adaptive median filters coul