Xy-shear about the origin - 2-d and 3-d transformations, Computer Graphics

Assignment Help:

xy-Shear about the Origin - 2-d and 3-d transformations

Suppose an object point P(x,y) be moved to P'(x',y') as a outcome of shear transformation in both x- and y-directions along with shearing factors a and b, respectively, as demonstrated in

323_xy-Shear about the Origin - 2-d and 3-d transformations.png

The points P(x,y) and P'(x',y') have the subsequent relationship :

x' = x +ay

 

y' = y+bx

= Shxy(a,b)

 

(19)

Here ′ay′ and ′bx′ are shear factors in x and y directions, respectively. The xy-shear is also termed as shearing for short or simultaneous shearing.

In matrix form, we contain:

541_xy-Shear about the Origin - 2-d and 3-d transformations 1.png

-------------(20)

In terms of Homogeneous Coordinates, we contain:

397_xy-Shear about the Origin - 2-d and 3-d transformations 2.png

---------(21)

It is, P'h = Ph.Shxy(a,b)  ----------(22)

Here Ph   and P'h represent object points, before and after needed transformation, in Homogeneous Coordinates and Shxy(a,b) is termed as homogeneous transformation matrix for xy-shear in both x- and y-directions along with shearing factors a and b, respectively, particular case: while we put b=0 in above equation (21), we contain shearing in x-direction, and while a=0, we have Shearing in the y-direction, correspondingly.


Related Discussions:- Xy-shear about the origin - 2-d and 3-d transformations

What are the disadvantages with the boundary representation, Disadvantages ...

Disadvantages with the Boundary Representation (i) It requires more storage than the corresponding half-space method. (ii) There is no guarantee that the object created is v

Assignemt, i need help in my Engineering graphic assignment

i need help in my Engineering graphic assignment

High level techniques (motion generalized), High level techniques (motion g...

High level techniques (motion generalized) Techniques utilized to explain general motion behavior of any of graphic object, such techniques are algorithms or models utilized to

Animation and games - cad and cam, Animation and Games - CAD and CAM I...

Animation and Games - CAD and CAM In our childhood, we all have seen that the flip books of cricketers that came free with some soft drink and where some pictures of similar p

Animation, Animation, Video and Digital Movies : These are sequences of bi...

Animation, Video and Digital Movies : These are sequences of bitmapped graphic scenes or frames, quickly played back. But animations can also be made inside the authoring system t

What are the different ways of specifying spline curve, What are the differ...

What are the different ways of specifying spline curve?  Using a set of boundary conditions that are imposed on the spline. Using the state matrix that characteristics

You, are you a robot

are you a robot

perform a perspective projection on the plane, Consider at line segment AB...

Consider at line segment AB in the Figure k, parallel to the z-axis along with end points A (3, 2, 4) and B (3, 2, 8). Perform a perspective projection on the z = 0 plane from the

What is the use of control points, What is the use of control points?  ...

What is the use of control points?  Spline curve can be specified by giving a set of coordinate positions known as control points, which shows the general shape of the curve, c

What are the important applications of computer graphics, Can you list at l...

Can you list at least three important applications of computer graphics? There are lots of interesting applications of computer graphics. Three common applications are compute

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd