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A: A class which is used to traverse through the objects maintained through a container class. There are _ve categories of iterators: output iterators, input iterators, forward iterators, bidirectional iterators, random access. An iterator is an entity which gives access to the contents of a container object exclusive of violating encapsulation constraints. Access to the contents is granted onto a one-at- a-time basis in order. The order may be storage order (as in queues and lists) or some arbitrary order (as in array indices) or in according to some ordering relation (as in an ordered binary tree). The iterator is a construct that provides an interface that, while called, yields either the next element in container, or some value mentioning the fact that there are no more elements to verify. Iterators hide the details of access to and update of the elements of a container class. Something as a pointer.
Explain Rules for constructing variable names? The Rules for constructing variable names : a) A variable name is any combination of alphabets, 0 to 9 digits and undersc
Implement a multithreaded server that can be used as a proxy server to access some designated file (say it reflects the proxy copy of two file1.txt, file2.txt). Now use a client to
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what are the significances of scope resolution operator? Illustrate with example
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A: auto: the default. Variables are created and initialized automatically while they are defined and destroyed at the ending of the block containing their definition. They are not
1 Aims The main purpose of the assignment is to let you practice the following programming techniques: perform operations on pointers to basic and more complex types;
Conversion from Basic to User-Defined variable Consider the following example. class Distance { public :
How would I make a maze in C++? I would prefer to use the recursion maze generation algorithm if possible, thanks!
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