Unification - artificial intelligence, Computer Engineering

Assignment Help:

Unification - Artificial intelligence:

We have said that the laws of inference for propositional logic detailed in the previous lecture can also be used in first-order logic. However, we have to clear that a little. One important distinction between propositional and first-order logic is that the latter has predicates with expressions as arguments. So, one explanation we have to form is that we may use the inference lawsas long as the predicates and Arguments match up. That's why, not only do we have to check for the right kinds of sentence before we may carry out a law of inference, we also need to check that the arguments do not prohibit the inference.

For instance, let it in our knowledge base, we have the these two statements:

Knows (john) -> hates(john, X)

Knows(john, marry)

and we need to use the Modus Ponens law to infer something latest. In this case, there is no difficulty, and we may infer that, because john hates everybody  he knows, and he knows Mary, then he should hate Mary, i.e., we may infer that hates(john, mary) is right.

However, let it instead that we had these two sentences:

knows(john,X) -> hates(john, X)

knows(jack, mary)

Here, the predicate names have not altered, but the arguments are handling us back from forming any deductive inference. In the first case above, we might allow the variable X to be instantiated to marry during the assumption, and the constant john before and after the assumption also matched without error. However, in the second case, although we might still instantiate X to marry, we could no longer match john and jack, because they are two dissimilar constants. So we cannot deduce anything for john (or anyone else) from the latter two statements.

The problem here arises from our incapability to make the arguments in knows(john, X) and the arguments in knows(jack, marry) match up. When we may make two predicates match up, we say that we have combined them, and we will look at an algorithm for unifying two predicates (if they can be combined) in this section. Remember that unification acts a part in the way Prolog searches for matches to queries.


Related Discussions:- Unification - artificial intelligence

Describe thead, Q. Describe THEAD, TBODY and TFOOT tag? THEAD, TBODY, ...

Q. Describe THEAD, TBODY and TFOOT tag? THEAD, TBODY, TFOOT , , and form groups of rows. specifies that a group of rows are heade

Flip flop., the counter shown Q2Q1Q0=000 The status of Q2Q1Q0 after the pul...

the counter shown Q2Q1Q0=000 The status of Q2Q1Q0 after the pulse

Why we use debugger, Q. Why we use Debugger? Debugger is a program whic...

Q. Why we use Debugger? Debugger is a program which allows the user to test as well as debug the object file.  Theuser can use this program to perform subsequent functions.

How does applet update its window when information changs, How does the App...

How does the Applet update its window when information changes? Whenever an applet requires to update the information displayed in its window, this simply calls repaint ( ) way

What is asynchronous transmission, What is asynchronous transmission An...

What is asynchronous transmission An asynchronous transmission technique used in many interactive terminals employ special bits. With this method each character consists of thr

Different possible handover scenarios in a gsm network, Problem: (a) C...

Problem: (a) Cellular systems are based on two types of multiplexing, what are those two types of multiplexing? Describe how they are used to improve channel allocation in cel

Senior project, any ideas about senior project topic

any ideas about senior project topic

Explain speedup performance and issues in pipelining, Speedup First, we...

Speedup First, we take the speedup factor which is we see how much speed up performance we achieve by pipelining. First we take ideal case for measuring the speedup. Let n b

Define the object orientation and its analysis, Object Orientation and Anal...

Object Orientation and Analysis An Object is anything that exists within the problem domain that can be recognized by data and/or behaviour. An example of an object is a bike.

Illustrate characteristic tables of flip-flops, Q. Illustrate Characteristi...

Q. Illustrate Characteristic tables of flip-flops? Excitation Tables Characteristic tables of flip-flops present the subsequent state when inputs and present state are kno

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd