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State the Software requirement for an intranet
To develop an Intranet the first we should design a Client /Server model for our network. As you know clients are the computers those are connected with the cables, or any other medium like microwave, satellite to the server (which is a high-speed computer with large capacity and hard disk). The operating system must be installed properly on both server and client. This server can be your web server also, if it contents required web software. Also, it that case we need to have firewall and browser software on this server.
Web software allow server to support HTTP (Hypertext Transmission Protocol) so that it can exchange information with clients. Firewall Software will help your server to provide security from external world. Following are the hardware's and software's required for developing an Intranet, but other functions can be provided by adding other hardware and software for security, speed, routing, internet access, searching authoring, Ad publishing document etc.
TYPES OF WIRES: Cable used for wiring would match the following: The intended speed The distance between computers The amount of noise Anticipated future r
FAULT TREE CONSTRUCTION RULES (a) Define the undesired fault condition as the "Top" event. The fault event describes the state of either the system or a component. (b
What is the implication of increasing and decreasing subnet Bits?
On which languages Intranet works Language Support The Intranet works on the basis of scripts written in any of the following languages, viz., SGML, HTML, DHTML, XML, AS
Explain L2F protocol?
Prohibited use of VPN
Mesh : This is two dimensional networks. In this all processing elements are organised in a two dimensional grid. The processor in the row i and column j are indicated by PE i .
Q. TCP-IP and OSI Differences - TCP/IP combines the Presentation and Application Layers - TCP/IP combines the OSI Data Link and Physical Layers into 1 Layer - TCP/IP app
With an object server, the Client/Server application is taken as a set of communicating objects. Client object commune with server objects using an Object Request Broker (ORB). The
What are the characteristics of Client/Server? Service Encapsulation of services Shared resources Asymmetrical protocols Mix-and-match Transparency of location
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