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Standard conventions in game theory
Consider the given table:
Y
3
-4
X
-2
1
3, -4, -2, 1 are the identified pay offs to X(X takes precedence over Y)
here the game has been represented in the form of a matrix. When the games are expressed in this fashion the resulting matrix is commonly known as PAYOFF MATRIX
1-tan^2 A/1+tan^2 = cos A - sinA/cos A
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If tanA+sinA=m and tanA-sinA=n, show that m 2 -n 2 = 4√mn Ans: TanA + SinA = m TanA - SinA = n. m 2 -n 2 =4√mn . m 2 -n 2 = (TanA + SinA) 2 -(TanA - SinA) 2
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a painting is 20 cm wider than its height. its area is 2400 centimeter squared. find its lenght and width
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Q. Mean and Standard Deviation? Ans. The normal distribution is totally described if we know the average and standard deviation. - the population mean of the distribu
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