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Standard conventions in game theory
Consider the given table:
Y
3
-4
X
-2
1
3, -4, -2, 1 are the identified pay offs to X(X takes precedence over Y)
here the game has been represented in the form of a matrix. When the games are expressed in this fashion the resulting matrix is commonly known as PAYOFF MATRIX
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If sin? = 1/2 , show that 3cos?-4cos 3 ? = 0. Ans: Sin ? = ½ ⇒ ? = 30 o Substituting in place of ? =30 o . We get 0.
Find the 14th term in the arithmetic sequence. 60, 68, 76, 84, 92
Example of Graphing Equations: Example: By using the above figure, find out the distance traveled if the average speed is 20 mph and the time traveled is 40 minutes. T
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The vector a → =(2,4) compute 3a → , ½ a → and -2a → . Graph all four vectors on similar axis system. Solution: Now here are the three scalar Multiplication 3a → = (6,
WHAT TWO SIX DIDGIT NUMBERS CAN YOU ADD 984,357
1+1
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