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SudCell and Simple Sudoku Implementation
We describe, fully, the SudCell class that will represent each of the 81 cells or boxes in a Sudoku puzzle. Then we will see a simple version of the Sudoku class. Make sure you have read and understood the general introduction to the SudCell and Sudoku class in the main assignment page. I have laid out every detail of the class members and methods for you, so although this is a long document, it should be actually easier than assignments which are shorter but less specific.
SudCell Class Specification
Create a class called SudCell that has the following private members:
The following public static members will allow us to turn this into a 4x4 or 16x16 Sudoku with a few keystrokes -- we'll use these constants throughout the code and never have a 1 through 9 literal in any part of our program.
You should supply all of the following public methods (at a minimum):
Basic Stuff:
Name Conflicts when importing packages It is possible which you will try to import a package which contains classes in which have the similar name as a class in your own source
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