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Overloading Binary Operators Using Friend Function
class SI
{float i,p,n,r,a;
public:
SI(){};
SI(int gp,int gn, int gr);
void putdata(void);
friend SI operator+(SI,SI);
};
SI operator+(SI i1,SI i2)
{SI i3; i3.p=i1.p+i2.p; i3.i=i1.i+i2.i; i3.a=i1.a+i2.a; return i3;
}
void SI::putdata(void)
{cout<<"Principle is: "<
SI::SI(int gp,int gn, int gr)
{p=gp;n=gn;r=gr; i=(p*n*r)/100; a=p+i;
int main()
{ SI i1,i2,i3;
i1=SI(1000,2,10); i1.putdata(); cout< return 0; }
return 0;
v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0
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