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The commands (instructions) are native instructions to the 68HC11 and therefore it is termed a low level language program. Examining the program the instructions (mnemonics) they are difficult to understand e.g. ldaa #$40. In order to make life easier we program in High level languages which resemble 'English' statement e.g. Input, print, Sin(x) etc. Let us return back to our block diagram of a computer system. Where does the program reside? Attached to the process is a fourth block termed Memory (storage). The program resides in memory, so the CPU reads and executes the program from the memory block. It is also possible to use the memory blocks as input/output e.g. The draughtsman could enter his drawing to screen and store it in memory.
what is ecs?
Which approaches do not require knowledge of the system state? Ans. Deadlock detection, deadlock prevention and deadlock avoidance; none of the given require knowledge of the s
What is fan-out? Estimate the average count of every "many" association encountered with the path. Multiply the individual fan-outs who obtain the fan-out of the whole path, wh
State the implementation of a security policy The implementation of a security policy should invariably cover all parameters of security such as physical access to the server,
What are assembler directives? Ans: These are the instructions that direct the program to be executed. They have no binary corresponding so they are called pseudo-opcodes. The
What is a Shift Register? Ans: Shift Register: A register wherein data finds shifted towards left or right while clock pulses are applied is termed as a Shift Register.
What are types of firewalls? There are conceptually two types of firewalls as: 1. Network Level 2. Application Level
Q. Explain Microcode and VLSI Technology? It is considered that CU of a computer be assembled using two ways; create micro-program which execute micro-instructions or construct
sequential files
Identifying Constraints between Objects In a system, there are few boundaries to work on. Boundaries or Constraints are functional dependencies among objects which are not con
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