java applet assignment help, Programming Languages

Assignment Help:
Objectives: Create an applet, Use methods from the Graphics class , Use the Color class

General Instructions:
The java class that need to be imported into this assignment is below and it is called TrainApplet. Your jobs is to complete this class with the requirements below.
Create a new Eclipse project for this assignment and import the TrainApplet.java and train.html files into that project. Specification: Create an applet that has a train engine which moves across the window.
Complete the TrainApplet.java class by doing the following
Draw a train engine relative to a specific position so that the position of the train changes every time repaint is called. (The init method in the skeleton code that was provided sets up the animation for you. All you have to do is make sure the position changes each time the paint method is called.) Use several different methods from the Graphics class to draw the train. This means different shapes (rectangles, ovals, lines) as well as both fill and draw methods.
The position of the train should change by a small amount each time the paint method is called. When the train goes off one edge of the window, it should come back on the other edge.
Display some text in the applet window - a title, a quotation or whatever seems appropriate.
Add whatever else you want to the applet to make the picture interesting. The background should not be just the default color.
Use at least three colors in your applet. At least one of them should be a custom color. There are a number of sites on the web where you can find color samples with their RGB values.
Extra Credit (max +20)
Animate the wheels of your train engine.
Make your applet adjust appropriately when the window gets resized. For example, centered text should remain centered, the train should travel the entire width of the window, background graphics should adjust as needed.
Make the train follow a more complicated path.
Smooth out the wrapping - the train should not abruptly disappear when it reaches one side of the frame or abruptly reappear on the other side.
Documentation:

You should include javadoc comments describing the class in your code. Be sure to use the @author tag in the class comment.

You should include a plain text file called README (with no extension) that describes the overall design of your program and how to use it. See README.overview and README.example to get an idea of what is expected from your Project README files. Please also include your observations about the assignment and your experience with it.
Testing

After you upload your applet to onyx, run the applet using

appletviewer train.html

to make sure that it will run properly for the grader. Programs that will not compile or run receive an automatic zero score, so do not fail to test your program on onyx before submitting.
TrainApplet file:
/*
* TrainApplet.java
*
* COMPSCI125 Project 1: Train Applet
*/

importjava.awt.Color;
importjava.awt.Graphics;
importjava.awt.event.ActionEvent;
importjava.awt.event.ActionListener;
importjavax.swing.JApplet;
importjavax.swing.Timer;

/**
Animates a ____
@author your name
*/
public class TrainApplet extends JApplet {
//constant to regulate the frequency of Timer events
private final int DELAY = 500; //milliseconds
//variables for drawing / animating
privateint x, y;
privateint width, height;
privateintsquareSide;
privateintstepSize = 10;

/* This method draws on the applet''s Graphics context
*
* (non-Javadoc)
* @see java.awt.Container#paint(java.awt.Graphics)
*/
public void paint(Graphics canvas)
{
//let the JAppletdo its painting, first
super.paint(canvas);

int width = getWidth(); // applet width
int height = getHeight(); // applet height

//Fill the canvas with the background color
canvas.setColor(getBackground());
canvas.fillRect(0, 0, width, height);

//Calculate the new position
x = (x + stepSize) % width;

//Draw new square
canvas.setColor(Color.green);
canvas.fillRect(x, y, squareSide, squareSide);
}

/* Initialize necessary variables
* This method also sets up a Timer that will call
* paint() with frequency specified by the DELAY
* constant.
*
* (non-Javadoc)
* @see java.applet.Applet#init()
*/
public void init()
{
//Set square dimensions
squareSide = 50;
//Set the starting coordinates
x = 0;
y = getHeight()/2 - squareSide/2;

//DO NOT EDIT THE ActionListener / Timer CODE.
ActionListenertaskPerformer = new ActionListener() {
public void actionPerformed(ActionEventevt) {
repaint();
}
};
new Timer(DELAY, taskPerformer).start();
}
}

Related Discussions:- java applet assignment help

ATM, The ATM will simulate a real world automated teller machine that suppo...

The ATM will simulate a real world automated teller machine that supports safe access to accounts from multiple concurrent clients.

Fortran function for find and print out all prime number, Write a Fortran L...

Write a Fortran LOGICAL FUNCTION, called "is_prime", which determines if a given integer value is a prime number or not (A prime number is a natural number which has only two disti

Information system, analyse the information need in the different functiona...

analyse the information need in the different functional area in any organization

Program 3, An apartment complex has several apartments to rent. The apartme...

An apartment complex has several apartments to rent. The apartments are all similar, and all rent for $750 per month. Currently, all units are occupied. The management, being in bu

Develop html code create web page of blue color , 1.  Develop an HTML code ...

1.  Develop an HTML code to create a Web page of blue color & display links in red color. 2.  Develop an HTML code to create a Web page which contains an image at its center.

Draw the sequence diagram for the scenario, Draw the sequence diagram for t...

Draw the sequence diagram for the following scenario of eBroker. Sell Stock The user enters the username and password The system checks that the user is a valid user

Write a program that draws the initials j, Write a program that draws the i...

Write a program that draws the initials J G P on the form similar to that shown in Fig J 1 (using straight lines and curve semicircles). The figure can not have corners. All ends a

System calls, #questiWrite down different system calls for performing diffe...

#questiWrite down different system calls for performing different kinds of tasks.on..

Write a program for random number generator, * Comments in your code are re...

* Comments in your code are required * Main Program Operation:  # Your program should first prompt the user for an integer to seed the random number Generator. "Enter an seed

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd