Intensity of specular reflection - modeling and rendering, Computer Graphics

Assignment Help:

Intensity of Specular Reflection - Modeling and Rendering

Intensity of specular reflection based upon material properties of surface and the angle of incidence and the value of specular reflection parameter 'n' is found through the category of surface which we need to display.

- Shiny surfaces are modeled along with larger values of n (100 or may be more)

- Dull surfaces are modeled along with smaller values of n (down to 1)

- For ideal reflection n is ∞.

- For extremely dull surfaces (example: chalk and so no) n is assigned value close to 1.

- In the diagram demonstrated below we can see how the function (cos a)n behaves for various values of n.


Related Discussions:- Intensity of specular reflection - modeling and rendering

Frame animation non- interactive animation rectangular shape, Frame animati...

Frame animation non- interactive animation rectangular shape (Cartoon movies) It is an "internal" animation method, which is, it is animation within a rectangular frame. This i

Anti- aliasing, Anti- aliasing: Most aliasing artifacts, when appear in a ...

Anti- aliasing: Most aliasing artifacts, when appear in a static image at a moderate resolution, are often tolerable, and in many cases, negligible. However, they can have a signi

Ray tracing - polygon rendering and ray tracing methods, Ray Tracing - poly...

Ray Tracing - polygon rendering and ray tracing methods "Ray tracing" is a technique of following the light by the eye to the light source. While ray casting only relates its

Physx, what is physx.?

what is physx.?

Objectives-visible-surface detection, After going through this section, you...

After going through this section, you should be capable to: know the meaning of Visible-surface detection; distinguish among image-space and object-space approach for vi

How many times will vertex appear in the intersection points, 1. For the po...

1. For the polygon shown in Figure on the next page, how many times will the vertex V 1 appear in the set of intersection points for the scan line passing through that point?  How

Explain reflection, What is reflection?  The reflection is actually the...

What is reflection?  The reflection is actually the transformation that produces a mirror image of an object. For this use some angles and lines of reflection.

Example of bezier curves - modeling and rendering, To prove: P (u = 0) = p0...

To prove: P (u = 0) = p0 Solution : = p 0 B n,0 (u) + p 1 B n, 1 (u) +...... + p n B n, n (u)...............(1)  B n,i (u) = n c i u i (1 - u) n-i B n,0

Poser - software to generate computer animations, Poser - software to gener...

Poser - software to generate computer animations Poser: Poser through Curious Labs Creates 3-dimentaional complex models which you can view from any angle, distance o

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd