Image caching with html, JAVA Programming

Assignment Help:

In the airplane program, you may have noticed that the loading of each image appears to be jerky, erratic, or slow, and that the URL for each image flickers in the status bar each time the image changes. This happens because JavaScript does not save a copy of the image in memory that can be used whenever necessary. Instead, each time a different image is loaded by an element, JavaScript must open or reopen the image from its source. You probably accessed the airplane image files directly from the Data Disk on your local computer, and if you have a particularly fast computer, you may not have noticed a loading problem. If you did notice erratic loading of the images, then you can imagine how erratic and slow the animation would appear if you had to download the images from the Web server each time they are loaded. A technique for eliminating multiple downloads of the same file is called image caching. Image caching temporarily stores image files in memory on a local computer. This technique allows JavaScript to store and retrieve an image from memory rather than download the image each time it is needed.

Images are cached using the Image() constructor of the Image object. The Image() constructor creates a new Image object. There are three steps for caching an image in JavaScript:

1. Create a new object using the Image() constructor.

2. Assign a graphic file to the src property of the new Image object.

3. Assign the src property of the new Image object to the src property of an element.

In the following code, the src attribute of the element named myImage is initially set to an empty string "". In the script section, a new Image object named newImage is created. The newImage object is used to save and access the memory cache containing the image file. A file named graphic.jpg is assigned to the src property of the newImage object. The src property of the newImage object is then assigned to the src property of the element.

Be sure to understand that in the preceding code, the graphic.jpg file is not assigned directly to the src property of the element. Instead, the newImage object is assigned to the src property of the element. If you assigned the graphic.jpg file directly to the src property of the element using the statement document.myImage.src = "graphic.jpg";, then the file would reload from its source each time it was needed. The newImage object opens the file once and saves it to a memory cache.

The following code shows a version of the unicycle animation code modified to use image caching. The lines that add each image file to the unicycle[] array have been replaced by a for loop, which assigns a new object to each element of the unicycle[] array until the loadImages variable is greater than the length of the array. In the while loop, each object in the unicycle[] array is assigned an image file using the src property. In the turn() function, the unicycle[curUnicycle] operator in the statement document.images[0].src = unicycle [curUnicycle]; now includes the src property so that the statement reads document.images.


Related Discussions:- Image caching with html

Differences between AOP and OOP, Normal 0 false false false...

Normal 0 false false false EN-US X-NONE X-NONE      Obj ec t Ori e n

Kik messenger program, Kik Messenger is a plan mobile messenger like Skype....

Kik Messenger is a plan mobile messenger like Skype. It's available on each major smart phone for Android and Iphone. Here is the entire process: Could be able to add multipl

Simple sudoku implementation, SudCell and Simple Sudoku Implementation ...

SudCell and Simple Sudoku Implementation We describe, fully, the SudCell class that will represent each of the 81 cells or boxes in a Sudoku puzzle.  Then we will

Explain jsp technology?, Java Server Page is a standard Java extension that...

Java Server Page is a standard Java extension that is described on top of the servlet Extensions. The goal of JSP is the simplified formation and management of dynamic Web pages. J

Algorithm, #question)i) devising ii) validating and iii) tes...

#question)i) devising ii) validating and iii) testing of algorithms...

Prepare an android keyboard, Prepare an android keyboard Project Descrip...

Prepare an android keyboard Project Description: I want to prepare an android keyboard that have many features.( i will describe later) I want the full app and a trial ver

Explain difference between method overriding and overloading, What is the d...

What is the difference between method overriding and overloading? Overriding is a method with the same name and arguments as in a parent, whereas overloading is the same met

I need the app to be developed for android, I have a very simple app that I...

I have a very simple app that I have developed and is in the AppStore. I need the app to be developed for Android as it is presently in Objective C only. All plist html/ lists s

What is difference between design and system architecture, What is differen...

What is difference between Design and System Architecture? System Architecture : It is structure of a product or procedure. Design: It is begin of the procedure of devel

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd