How can one handle a destructor that fails?, C/C++ Programming

Assignment Help:

How can one handle a destructor that fails?


Related Discussions:- How can one handle a destructor that fails?

C program for find even & odd no.s in the array , C Program for FIND EVEN &...

C Program for FIND EVEN & ODD NO.S IN THE ARRAY #include stdio.h> #include string.h> #include conio.h> void main() {           int i=0,j=0, l_e[100],l_o[100];

Pointer to an array, Write a method (belonging to the TermStructure class) ...

Write a method (belonging to the TermStructure class) that takes a pointer to an array of bonds and an integer, representing the number of bonds in the array as arguments, and esti

Explain the functions strlen ( ), Question 1 Consider you have to find out...

Question 1 Consider you have to find out average marks of 100 students in a class. Write simple program(s) using different iteration statements to accomplish it Question 2 Expla

Objects., what are objects or simply define objects

what are objects or simply define objects

201 it, overload assignment opertor to assign the data of one object to ant...

overload assignment opertor to assign the data of one object to anthor

Algorithms, Ask question #Minimum 100 write an algorithm to calculate simpl...

Ask question #Minimum 100 write an algorithm to calculate simple interest and compound interestwords accepted#

Single string programme, write a programme that allows a user to enter 5 di...

write a programme that allows a user to enter 5 distinct words and returns them as a single string

3/15/2013 5:17:54 AM

How can one handle a destructor that fails?

A: Write down a message to a log-_le. However do not throw an exception. The C++ rule is that you ought to never throw an exception from a destructor which is being called during the "stack unwinding" procedure of another exception. For instance, if someone says throw Foo(), the stack will be unwound so all of the stack frames among the throw Foo() and the } catch (Foo e) { will get popped. It is called stack unwinding. Throughout stack unwinding, the entire local objects in all those stack frames are destructed. If one of those destructors throws an exception (say it throws a Bar object), the C++ runtime system is in a no-win condition: should it avoid the Bar and end up in the} catch (Foo e) {where it was headed originally? Should it avoid the Foo and look for a } catch (Bare) { handler? There is no good answer: either choice loses information. Thus the C++ language guarantees that it will call terminate() at this point, and terminate() kills the procedure. Bang you''re dead.

 

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd