Game playing techniques - artificial intelligence, Computer Engineering

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Game Playing techniques - artificial intelligence:

Now we have dispensed with the essential background material for Artificial Intelligence problem solving techniques, and we may move on to looking at particular types of problems which have been addressed using Artificial Intelligence techniques. The first problem we will look at is getting an agent to compete either against a human or against another artificial agent. This area has been really well researched over the last 50 years.  Some of the first chess programs were written by, Claude Shannon, Alan Turing and other fore-fathers of modern computing. we'll restrict ourselves to looking at two person games such as chess played by software agents. 


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