Described the "named constructor idiom"?, C/C++ Programming

Assignment Help:

Described the "Named Constructor Idiom"?


Related Discussions:- Described the "named constructor idiom"?

Explain polymorphism, Polymorphism C++ supports this idea - that differ...

Polymorphism C++ supports this idea - that different objects do "the right thing "- by function polymorphism and class polymorphism. Poly means many, while morph means form.

Binary search tree is constructed by repeatedly, Assume that a Binary Searc...

Assume that a Binary Search Tree is constructed by repeatedly inserting exact values in to the tree. Argue that the number of nodes examined in searching for a value in the tree is

C program for rotation, Normal 0 false false false EN-U...

Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4

#title areaundercurve.c, Write a program to find the area under the curve y...

Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points can b

C program to copy the contents of a file, C Program to copy the contents of...

C Program to copy the contents of a file: void main()    {   ifstream fin("input.txt");   ofstream fout("output.txt");   char ch;   while (fin)       {

What is the difference among a pointer and a reference?, A: A reference has...

A: A reference has to always refer to some object and, so, must always be initialized; pointers do not have such limits. A pointer may be reassigned to point to distinct objects wh

Luminous Jewels - The Polishing Game, Byteland county is very famous for lu...

Byteland county is very famous for luminous jewels. Luminous jewels are used in making beautiful necklaces. A necklace consists of various luminous jewels of particular colour. Nec

Program that implements inference given a bayesian network, In this problem...

In this problem, you will write a program that implements two algorithms for performing exact inference given a Bayesian network, namely, enumeration and variable elimination. Your

Member dereferencing operators, M em b e r d e r e f e r e n c ...

M em b e r d e r e f e r e n c i ng o p e r a t o r s: T h e s e op e r a t o r s w i l l b e d i s c u s s e d l a t

Write a c program to calculate the equation, Write a C program to calculate...

Write a C program to calculate the output Y for a given value of X for the following formula   Y=X 2 + 2X +3   #include stdio.h   void main()   {   char promt;   float y,x

3/15/2013 6:19:37 AM

 A: A method which provides more intuitive and/or safer construction operations for users of your class.

The difficulty is that constructors have the same name always as the class. Thus the only way to differentiate among the various constructors of a class is via the parameter list. But if there are many constructors, the differences among them become somewhat and error prone and subtle.

Along the Named Constructor Idiom, you say publicly all the class''s constructors in protected or private sections, and you provide public static methods which return an object. These static techniques are "Named Constructors." usually, there is one such static method for each distinct way to construct an object.

For instance, suppose we are creating a Point class which represents a position on the X-Y plane. Turns out there are two common ways to mention a 2-space coordinate: polar coordinates (Radius+Angle), rectangular coordinates (X+Y). Unluckily the parameters for these two coordinate systems are the alike: two floats. It would create an ambiguity error in the overloaded constructors:

class Point {

public:

Point(float x, float y); // Rectangular coordinates                              

Point(float r, float a); // Polar coordinates (radius and angle)

// ERROR: Overload is Ambiguous: Point::Point(float,float)

};

int main()

{

Point p = Point(5.7, 1.2); // Ambiguous: Which coordinate system?

...

}

One way to solve out this ambiguity is to employ the Named Constructor Idiom:

#include // To get sin() & cos()

class Point {

public:

static Point rectangular(float x, float y); // Rectangular coord''s static Point polar(float radius, float angle); // Polar coordinates

// These static methods are so-called "named constructors"

... private:

Point(float x, float y); // Rectangular coordinates float x_, y_;

};

inline Point::Point(float x, float y)

: x_(x), y_(y) { }

inline Point Point::rectangular(float x, float y)

{ return Point(x, y); }

inline Point Point::polar(float radius, float angle)

{ return Point(radius*cos(angle), radius*sin(angle)); }

The users of Point now have a clear & unambiguous syntax for developing Points in either coordinate system:

int main()

{

Point p1 = Point::rectangular(5.7, 1.2); // clearly rectangular

Point p2 = Point::polar(5.7, 1.2); // Obviously polar

...

}

Ensure your constructors are in protected section if you expect Point to contain derived classes.

The Named Constructor Idiom can also be utilized to make sure your objects are always created using new.

Note down that the Named Constructor Idiom, at least as implemented above, is only as fast as calling directly constructor modern compilers will not make any additional copies of your object.

 

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd