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A: auto: the default. Variables are created and initialized automatically while they are defined and destroyed at the ending of the block containing their definition. They are not observable outside that block.
register: it is a type of auto variable. a recommendation to the compiler to employ a CPU register for performance.
static: a variable which is known only in the function which contains its definition but is never destroyed & retains its value among calls to that function. This present from the time the program start execution.
extern: a static variable whose placement and definition is determined while all object and library modules are combined (linked) to form the executable code file. It may be visible outside the file where it is defined.
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I. COURSE DESCRIPTION Develops a working knowledge of object-oriented concepts in areas of classes, inheritance, data structures, error handling, templates and file processing.
Create an applet that bounces a blue ball inside an applet using Thread. The ball (diameter is 10) will start at position (0,0). When the ball hits the edge of the applet, the ba
What are the debugging methods you employ while came across a problem? A: Debugging with tools such as: 1. DBG, GDB ,Forte, Visual Studio. 2. Using tusc to trace
1. When developing this project in a Win32 Console Applications that includes the precompiled headers, enter in the Name: box, PRJ2[Your Full Last Name][Your First Initial] with no
I am doing project on home stay which includes features like add homestay,search,book,delete homestay,
program
What are Id e n t i f ie rs a n d C o n s t a n ts in C++? Id e n t i f ie r a n d C o n s t a n t : I d e n t i f ie r
#solution for decode the code for smuglers
find area uder the curve y=f(x) between x=a and x=b
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