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What is an Algorithm?
An algorithm is a sequence of unambiguous instructions for solving a problem, i.e., for getting a needed output for any legitimate input in a finite amount of time
Row Major Representation In memory the primary method of representing two-dimensional array is the row major representation. Under this representation, the primary row of the a
Explain Backtracking The principal idea is to construct solutions single component at a time and evaluate such partially constructed candidates as follows. If a partiall
Spanning Trees: A spanning tree of a graph, G, refer to a set of |V|-1 edges which connect all vertices of the graph. There are different representations of a graph. They are f
Determine about the push operation A Container may or may not be accessible by keys, so it can't make assumptions about element retrieval methods (for example, it cannot have a
Postorder traversal of a binary tree struct NODE { struct NODE *left; int value; /* can take any data type */ struct NODE *right; }; postorder(struct NODE
Linked lists are among the most common and easiest data structures. They may be used to implement various other common abstract data types, including queues, stacks, symbolic expre
1. Give both a high-level algorithm and an implementation (\bubble diagram") of a Turing machine for the language in Exercise 3.8 (b) on page 160. Use the ' notation to show the co
Write an algorithm using pseudocode which takes temperatures input over a 100 day period (once per day) and output the number of days when the temperature was below 20C and the num
Tree is dynamic data structures. Trees can expand & contract as the program executes and are implemented via pointers. A tree deallocates memory whereas an element is deleted.
Phong Shading Phong shading too is based on interpolation, but instead of interpolating the colour value, it is the normal vector, which is interpolated for each point and a co
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