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CMP: Compare: - This instruction compares the source operand, which can be a register or memory location an immediate data with a destination operand that might be a register or a memory location. For the purpose of comparison, it subtracts the source operand from the destination operand but does not stock up the result anywhere. The flags are affected and depending on the result of the subtraction. If both of the operands are equal to zero flag is set. If the source operand is higher than the destination operand, carry flag is set or else is reset. The instance of this instruction are following:
Example :
1. CMP BX, 0100H Immediate
2. CMP 0100 Immediate [AX implicit]
3. CMP [5000H],OIOOH Direct
4. CMP BX, [SI] Register indirect
5. CMP BX, CX Register
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I want to do a program as a game by using the Microcontroller 8051 with the assembly language, by using 4*4 keypad and its matrix display. I have to use the keypad for playing the
How to define procedures?
errorlevel -302 ;prevents error code for this chipset __config 0x373A ;chip config PIC spec page 146 processor 16F877A ;chipset reset code
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