Calculate the entropy of the source, Computer Graphics

Assignment Help:

Question

1) Encode the following string using HUFFMAN ENCODING:

                           DO YOU LIKE TINKY WINKY OR EMPTY DUMPTY?

    Empty spaces are considered.

2) Compute the average number of bits per codeword.

3) Calculate the entropy of the source.

4) Calculate the minimum number of bits required assuming a fixed-length Codeword.

5) Calculate the percentage of compression assuming an 8-bit coding standard.


Related Discussions:- Calculate the entropy of the source

Assumption for digital differential analyzer algorithm, Assumption regardin...

Assumption regarding to the Digital Differential Analyzer Algorithm The line generation by DDA is discussed merely for the first Quadrant, whether the line lies in the other q

Applications for computer animation-physics, Normal 0 false f...

Normal 0 false false false EN-US X-NONE X-NONE

Video conferencing and virtual reality, Video Conferencing and Virtual Real...

Video Conferencing and Virtual Reality Virtual reality is a truly fascinating multimedia application. In such, the computer creates an artificial environment using hardware an

Objectives-multimedia, Objectives-Multimedia After going through this s...

Objectives-Multimedia After going through this section, you should be capable to: explain hypertext and hypermedia ideas, illustrate how multimedia applications are

Basic approaches for visible surface determination, Basic Approaches for Vi...

Basic Approaches for Visible Surface Determination There are two basic approaches for visible-surface determination, as per if they deal along with their projected images or a

Exam, do you remember how you to work the computer graphics

do you remember how you to work the computer graphics

Explain the bresenham line generation algorithm, 1. Explain the Bresenham ...

1. Explain the Bresenham line generation algorithm via digitizing the line with end  points as (15, 5) and also (25,13). Ans. Now we are utilizing the Bresenham line generati

Project by matlab , I am trying to do a project by matlab. which is related...

I am trying to do a project by matlab. which is related to computer vision. the name of project is (texture synthesis and image quilting), which is inspire from this paper (Efros a

Translation, Translation, Rotation and Scaling -  output primitives 1. ...

Translation, Rotation and Scaling -  output primitives 1. Two basic approaches used in character generation are - Bitmap method and outline method.  2. All 2D geometric tran

Assumptions for area subdivision method, Assumptions for Area Subdivision M...

Assumptions for Area Subdivision Method a) ¾   Plane of projection is z=0 plane b) ¾ Orthographic parallel projections c) ¾   Direction of projection as d= (0,0,-1) d

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd