Boolean functions and simple logic design, C/C++ Programming

Assignment Help:

The digital signal is one which only consists of two states i.e. logic '1'   (+5 volts) and logic '0' (0 volts). Various electronic blocks use logic and these form the basis of a microcomputer system. Let us tackle theses simple blocks. The basis of maths is on logic operations namely AND, OR, NOT. Consider the electronic circuits below: 

1326_Boolean functions and simple logic design.png

If S1 and S2 are closed the current might flow to B, this is termed the AND function

2143_Boolean functions and simple logic design1.png

 
If S1 or S2 are closed the current might flow to B, this is termed the OR function

1582_Boolean functions and simple logic design2.png

 
 If S1 is pushed the current will not flow to B, this is termed the NOT function

639_Boolean functions and simple logic design3.png

 
In order to use these functions the idea of a truth table is used, where logic '1' is true and logic '0' is false. Note that these are also given electronic symbols and mathematical functions. 

By combining these gates we may derive an alternative set of logic gates.

1572_Boolean functions and simple logic design4.png


Related Discussions:- Boolean functions and simple logic design

Z transformer, how to write code for z transformer

how to write code for z transformer

Computer, Is computer an intelligent machine?

Is computer an intelligent machine?

Output, #include void func(int num, b=5) { auto int total=0; static ...

#include void func(int num, b=5) { auto int total=0; static int sum=0; for ( int i=num; i>0 ; i--) total+=i; sum+=total; cout

Area under curve, progarm in c for area under curve   #include ...

progarm in c for area under curve   #include float start_point, /* GLOBAL VARIABLES */ end_point, total_area; int numtraps;

Class and object, write a class player that contain attributes for the play...

write a class player that contain attributes for the player,s name,average and team

Guidelines or "rules of thumb" for overloading operators?, What are some gu...

What are some guidelines / "rules of thumb" for overloading operators? A: Here are a few guidelines / rules of thumb .Use common sense. If your overloaded operator makes life si

Explain type casting, Type Casting Implicit type conversions, as allowe...

Type Casting Implicit type conversions, as allowed by the language, can lead to errors creeping in the program if care is not taken. Thus, explicit type conversions may be used

Write a function that takes in radius and cover screen, Write a function th...

Write a function that takes in a radius and evenly covers the screen with circles of that radius. Don't attempt to draw any circles that are completely off the screen.

Program for dynamic 2d memory, Requirements: 1.  This assignment as well...

Requirements: 1.  This assignment as well as other assignments in this class must be finished on Windows operating system. 2.  Zip your program and submit the zip file on ANG

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd