Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Autonomous Rational an Agents:
In many cases, it is inaccurate to talk about a single program or a single robot, as the multi-purpose and multi-tasking system of hardware and software in some intelligent systems is considerably more complicated. Instead, we'll follow the rule-regulation of Russell and Norving and describe "AI" through the autonomous, rational intelligent an agents paradigm. We're going to use the definitions from chapter 2 of Russell and Norvig's textbook, starting with these two:
An agent is anything that can be viewed as perceiving its environment through sensors and acting upon that environment through effectors.
A rational an agent is one that does the right thing.
We see that the word 'an agent' covers humans (where the sensors are the senses and the effectors are the physical body parts) as well as robots (where the sensors are things like cameras and touch pads and the effectors are various motors) and personal computers (where the sensors are the keyboard and mouse and the effectors are the monitor and speakers).
To verify whether an agent has acted rationally, we require an objective measure of how successful it has been and we need to worry about when to make an evaluation using this measure. When designing an agent, it is important to think hard about how to evaluate its performance, and this evaluation should be independent from any internal measures that the an agent undertakes (for example as part of a heuristic search - see the next lecture). The performance should be measured in terms of how rationally the program acted, which depends not only on how well it did at a particular assignment but also on what the an agent experienced from its environment, what the an agent knew about its surrounding areas and what reactions the an agent could actually assume.
Q. Sorting Circuit along with Odd-Even Merging Circuit? The merge sort algorithm needs two circuits which imply that one circuit for merging and another circuit for sorting the
What is assembly language? Assembly language : It is a family of low-level language for microprocessors, programming computers, microcontrollers etc. All are implement a symbo
Paged virtual memory: Mostly all implementations of virtual memory divide the virtual address space of an application program into pages; a page is a block that contains conti
Address phase timing: On the rising edge of clock 0, the initiator notes IRDY # and FRAME# both high, and GNT# low, so it drives the command, address and asserts FRAME# in tim
Explain Performance Evaluation in parallel Computing In this section, we will discuss the key attributes used to measure performance of a computer system. The performance chara
What is an encoder? Draw the logic circuit of Decimal to BCD encoder and explain its working. Ans. Encoder: It is a combinational logic circuit which converts alphanumeric ch
Vector Processing with Pipelining: Since in vector processing, vector instructions perform the similar computation on dissimilar data operands repeatedly, vector processing is most
diagrams of picket fence problem
swot
The "SKIP TO LINE line number" is dependent on which statement included in the report statement of the program. The "SKIP TO LINE line number" is dependent on "LINE-COUNT" stat
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd