area under the curve, C/C++ Programming

Assignment Help:

Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points can be found by doing a definite integral between the two points.

 

#include 
float
    start_point,            /* GLOBAL VARIABLES */

end_point, total_area; int numtraps; main( ) { void input(void ); float find_area(float a,float b,int n); /* prototype */
print(“AREA UNDER A CURVE”); input( ); total_area = find_area(start_point, end_point, numtraps); printf(“TOTAL AREA = %f”, total_area); } void input(void ) { printf(“\n Enter lower limit:”); scanf(“%f”, &start_point); printf(“Enter upper limit:”); scanf(“%f”, &end_point); printf(“Enter number of trapezoids:”); scanf(“%d”, &numtraps); } float find_area(float a, float b, int n) { float base , lower, h1, h2; /* LOCAL VARIABLES */
float function_x(float x); /* prototype */
float trap_area(float h1,float h2,float base );/*prototype*/
base = (b-1)/n; lower = a; for (lower =a; lower <= b-base ; lower = lower + base ) { h1 = function_x(lower); h1 = function_x(lower + base ); total_area += trap_area(h1, h2, base ); } return (total_area); float trap_area(float height_1,float height_2,float base ) { float area; /* LOCAL VARIABLE */
area = 0.5 * (height_1 + height_2) * base ; return (area); } float function_x(float x) { /* F(X) = X * X + 1 */
return (x*x + 1); } Output AREA UNDER A CURVE Enter lower limit: 0 Enter upper limit: 3 Enter number of trapezoids: 30 TOTAL AREA = 12.005000 AREA UNDER A CURVE Enter lower limit: 0 Enter upper limit: 3 Enter number of trapezoids: 100 TOTAL AREA = 12.000438


Related Discussions:- area under the curve

What should one catch?, A: By keeping along with the C++ tradition of "ther...

A: By keeping along with the C++ tradition of "there's more than one method to do that" (translation: "give programmers options & tradeoffs so they can choose what's best for them

Area, find area uder the curve y=f(x) between x=a and x=b   #incl...

find area uder the curve y=f(x) between x=a and x=b   #include float start_point, /* GLOBAL VARIABLES */ end_point, total_area; in

Define procedure that take argument or return integral value, Simpson's Rul...

Simpson's Rule is a more accurate method of numerical integration than the method described in class. Using Simpson's Rule, the integral of a function f between a and b is approxim

Coding, padovan series with words

padovan series with words

Need help, how to make basics strong and best logic skills what are the bes...

how to make basics strong and best logic skills what are the best way to be a expert programmer ? what counts a lot knowledge or practice?

Functions, differentiate between inbuilt and user defined functions

differentiate between inbuilt and user defined functions

Least cost method, c program to implement least cost method

c program to implement least cost method

develop a calculator in masm, Part 1 Assignment:  develop a calculator...

Part 1 Assignment:  develop a calculator in MASM. Text chapters covered:  1 through 4, 5.4, 5.5, 6.3, 7.4 You will develop a "calculator" algorithm in MASM using reverse-

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd