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We are use to using variables within C without thinking about where they are stored. Most variables are dynamic i.e. can change, therefore they are stored in Ram, unlike a program once developed is static i.e. doesn't change; this is often storage in EPROM or Rom. We can directly access the address where the variable is stored by means of the address operator '&' .This returns the address of the variable followed i.e.
printf("The address of var A is %lx and the contents of var A is %x",&a,a) This address is often fixed by the compiler and cannot be altered easily, very often we want initialize the address of a variable and vary it, C uses the concept of the pointer to handle this. A pointer is a variable which holds an address (This is in fact an address register on the 68Hc11 i.e. X, Y). We can explicitly load up the variable with any number (address which we like) and perform simple mathematical functions on it i.e. add, mul, sub etc. In order to declare the variable as a pointer we need to prefix it with a * in its declarations i.e.
int *point; char *point; float *point;
The type of pointer used describes the size of the data to be read i.e. a char pointer reads 7 bits of data , unsigned char 8 bits i.e. (some programmers use sizeof function to get actual machine size).
char * point == 7 bits unsigned char * point == 8 bits int * point == 15 bits unsigned int * point == 16 bits float * point == 31 bits unsigned float * point == 32 bits
What are the various process scheduling concepts? a) Scheduling queues with diagram b) Queuing diagram c) Schedulers d) Context switch with diagram
cpu protection in linux
COMPARISON OF DISK SCHEDULING ALGORITHMS Name Description Remarks (Selection according to requestor) RSS Random scheduling fo
What is Belady's anomaly When plotting on a graph the page faults versus the number of available frames. We notice that the number of faults for four frames is greater than th
Define the features are needed to implement top down parsing Source string marker, Prediction making mechanism and Matching and Backtracking mechanism
What is scheduler? A process migrates among the various scheduling queues throughout its life time. The OS must choose processes from these queues in some fashion. This selecti
Load Sharing : Processes are not given to a particular processor. A global queue of threads is used to maintain. Each processor, when idle, picks a thread from this queue. Note th
What are the three main activities of an operating system in regard to secondary-storage management? a) Free-space management. b) Storage allocation. c) Disk scheduling.
Q. Consider a system in which a program is able to be separated into two parts: code and data. The CPU recognizes whether it wants an instruction (instruction fetch) or data (data
short note on context switching
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