Reference no: EM133740861
Chapter: Health and Prevention in Adulthood
1. Mediating Risk Factors. For many disorders or diseases with a typical onset in adulthood, genetics may play a part.
Which of the disorders or diseases are in your family history?
Assuming an interactionist model, what environmental and/or behavioral changes might mediate any genetic risk you have for one or more of the disorders and diseases of adulthood discussed in this chapter?
2. Cultural and Racial Differences in Health. For many disorders and diseases with an adult onset, there are racial and/or regional differences in the rates of incidence and mortality (death due to that disease).
Give some examples of diseases or disorders that are more common for some groups than others.
What can explain these differences in occurrence?
How can racial and cultural differences be related to genetic and environmental causes, and how might they interact?
Chapter 6: Basic Cognitive Functions: Information Processing, Attention, Memory
3. Returning Students. Several of you have gone back to school after age 35.
For those of you willing to admit this...what differences in information processing, attention, and memory have you noticed?
How has your experience as a student been different than it would have been if you had done this when you were in your 20's?
4. Gaming and Cognitive Functions. Computer-based games, whether action video games, casual video games, or brain-training games, are used by more and more adults of all ages.
Can the changes in basic cognitive functions that result from playing computer-based games have an impact on other adult cognitive tasks, such as driving or work-related tasks? Why or why not? Is there research to support your conclusion?