Make a uml diagram for a box class

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Reference no: EM132430812

Make a UML diagram for a Box class with the following requirements:

1. Design a Box class as follows.

a. Two private constants (private static final):

i. MIN_X, an integer with a value of 0, which represents the minimum x value of the box.

ii. MIN_Y, an integer with a value of 0, which represents the minimum y value of the box.

b. Two private final instance variables:

i. maxX, an integer which represents the maximum x value of the box.

ii. maxY, an integer which represents the maximum y value of the box.

c. Two private non-final instance variables:

i. x, an integer with a default value of MIN_X which represents the current x position of the box in the grid.

ii. y, an integer with a default value of MIN_Y which represents the current y position of the box in the grid.

d. A required constructor with parameters to set maxX and maxY.

e. Two public accessor "getter" methods for x and y.

f. A public void method named "push" which accepts a Vector object as a parameter. This will change the box's x and y values according to the vector direction and magnitude.

Reference no: EM132430812

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