Build your own quiz use the Python Programming Language

Assignment Help Python Programming
Reference no: EM131996775

Assignment -

Use the Python Programming Language to build your own quiz.

Question: In this project, you will use the Python Programming Language to build your own quiz. You will use a fill-in-the blank style to create a quiz that can even be used as a study tool to help you remember important vocabulary.

1 - Game Review

In this portion of the review, your reviewer will be checking to make sure the game works the way it's supposed to. See the rubric below for exact specs.

2 - Code Review

Your reviewer will also look at the Python code you've written and provide feedback on:

Use of Variables: Your code should take advantage of variables and variable names should reflect the values they store.

Functions: Your code should use functions appropriately to avoid repetition. Function parameters should have logical names and should all be used in the body of the function.

Appropriate use of Data: Data types (strings vs lists for example) should be used appropriately.

Appropriate use of other coding techniques: Your code should use statements like if, elif, else, while, etc... appropriately.

Each function includes a comment: Comments explain function behavior, inputs, and outputs (if applicable.)

Final Project -

You've built a Mad-Libs game with some help from Sean.

Now you'll work on your own game to practice your skills and demonstrate what you've learned.

For this project, you'll be building a Fill-in-the-Blanks quiz.

Your quiz will prompt a user with a paragraph containing several blanks.

The user should then be asked to fill in each blank appropriately to complete the paragraph.

This can be used as a study tool to help you remember important vocabulary!

Note: Your game will have to accept user input so, like the Mad Libs generator, you won't be able to run it using Sublime's 'Build' feature.

Instead you'll need to run the program in Terminal or IDLE.

Refer to Work Session 5 if you need a refresher on how to do this.

To help you get started, we've provided a sample paragraph that you can use when testing your code.

Your game should consist of 3 or more levels, so you should add your own paragraphs as well!

Attachment:- Assignment Files.rar

Reference no: EM131996775

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Reviews

len1996775

5/26/2018 1:25:13 AM

We've also given you a file called fill-in-the-blanks.pyc which is a working version of the project. A .pyc file is a Python file that has been translated into "byte code". This means the code will run the same as the original .py file, but when you open it it won't look like Python code! But you can run it just like a regular Python file to see how your code should behave. Hint: It might help to think about how this project relates to the Mad Libs generator you built with Sean. In the Mad Libs generator, you take a paragraph and replace all instances of NOUN and VERB. How can you adapt that design to work with numbered blanks?

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