Status of identification, Game Theory

In econometric theory two possibie situations of identifiability can arise: Equation under,consideration is identified or not identified:

1) Equation is under-identified-

If the structure of the equation is not unique or there is not sufficient linformationtto uniquely disfinguish the equation then the equation is under- identified.

2) Equation is identified

(a) Exactly identified: If there is sufficient information available to distinguish the equation then it is called just identified or exactly identified equation

(b) Over identified: If there is more than sufficient information regarding the equation then th$ equation is called over-identified.

Posted Date: 4/4/2013 3:10:22 AM | Location : United States







Related Discussions:- Status of identification, Assignment Help, Ask Question on Status of identification, Get Answer, Expert's Help, Status of identification Discussions

Write discussion on Status of identification
Your posts are moderated
Related Questions
Ordinally Symmetric Game Scenario Any game during which the identity of the player doesn't amendment the relative order of the ensuing payoffs facing that player. In different w

Game 1 Color Coordination (with Delay) This game should be played twice, once without the delay tactic and once with it, to show the difference between out- comes in the s

A zero add game may be a special case of a continuing add game during which all outcomes involve a add of all player's payoffs of zero. Hence, a gain for one participant is usually

GAME 4 Auctioning a Penny Jar (Winner’s Curse) Show a jar of pennies; pass it around so each student can have a closer look and form an estimate of the contents. Show the stud


A heuristic is an aid to learning, casually brought up as a rule of thumb. Formally, a heuristic may be a mechanism capable of altering its internal model of the surroundings in re

Suppose that the incumbent monopolist, in the previous question, can decide (before anything else happens) to make an irreversible investment in extra Capacity (C), or Not (N). If

In a repeated game it is often unspecified that players move concurrently at predefined time intervals. However, if few players update their policies at different time intervals, t

This condition is based on a counting rule of the variables included and excluded from the particular equation. It is a necessary but no sufficient condition for the identi

A subset or piece of a sequential game starting at some node such {that each that each} player is aware of each action of the players that moved before him at every purpose. Sub ga