Simple graphical user interface, Computer Graphics

The RIA should consist of:

i) A simple Graphical User Interface (GUI) constructed from a simple navigation system (comprising of around 5 key frames) making use of the Flash timeline and Actionscript to navigate between these individual frames. You should structure and populate the key frames of your RIA to make use of any necessary components, text and graphics to provide a working front end to your RIA. Where possible you should adhere to simple guidelines on UI accessibility both in function and also in appearance.

ii) Internal and Back end functionality of the RIA may be comprised of using a number of technologies making use of Actionscript to connect to a webservice provider and/or incorporating the use of information retrieved from a simple custom generated XML file. E.g. getting information from an XML file to populate text and graphics to appear in a specific key frame in your RIA. Another key frame may have a link to a slideshow or video component. You might decide to use a Yahoo location map on a separate key frame etc.

You are not expected to re-create an entire complex website from scratch but more to demonstrate your understanding on the components and features that make up a simple RIA as outlined in the lectures and tutorials. Your RIA should follow a consistent and relevant theme where each component you use has a specific purpose. E.g. for a cinema RIA you would use a range of components including a media/video component (to play some film trailers on what is currently showing); a calendar component (to allow a simple booking system) and possibly a web service component (to show the location to the cinema). There has to be a minimum amount of functionality to make the components work either by themselves or in harmony, however you are not expected to produce a fully working complex system, but at the same time your RIA should not be too basic in function where components are randomly placed on various key frames with no functionality at all.

Code provided in lecture and tutorial notes can be used as a framework in building your RIA - but these need to be modified appropriately whenever possible. You must clearly reference in your report where you obtained these sections of code otherwise this will be treated as plagiarism. Extra credit and marks will be given for more original media contributions and for any code which was generated yourself. Please state a reference listing at the back of your report where you obtained all such code.

Posted Date: 2/22/2013 5:57:19 AM | Location : United States







Related Discussions:- Simple graphical user interface, Assignment Help, Ask Question on Simple graphical user interface, Get Answer, Expert's Help, Simple graphical user interface Discussions

Write discussion on Simple graphical user interface
Your posts are moderated
Related Questions

Military: In order to enter the military, one has to go by various training. Depending upon whether you want to be in the army, navy or the marines, you may be working along with

Write a simple C-code to generate a circular arc between two angle values. Use this to draw Figure.

Projections When all display devices are 2D, you need to devise methods that give a realistic view of a 3D scene onto 2D display. With more and more devices coming in the marke

Architecture: One of the purposes for the development of virtual reality (that is in fact a form of computer animation) was which it was going to be very helpful to architects. He

Explain the process of making of LCD An LCD is made with either a passive matrix or an active matrix (a polysilicate layerprovides thin film transistors at each pixel, allowing

What is rotation?  A 2-D rotation is completed by repositioning the coordinates with a circular path, in the x-y plane by making an angle with the axes. The transformation is g

what is dda

Write a polygon clipping algorithm to clip a polygon against rectangular clipping are. Read the vertices of polygon to be clipped. 2. Read the coordinates of the rectangular cl

Constant intensity shading OR Flat shading  In this technique particular intensity is calculated for each polygon surface that is all points that lie upon the surface of the