Shading - polygon rendering and ray tracing methods, Computer Graphics

Assignment Help:

Shading - Polygon Rendering and Ray Tracing Methods

When one thing is under the exposure of light, so the rays of light are distributed over the surface and there the distribution of intensity pattern depends extremely on the shape of that thing. Here to represent that 3D scene on computer we want to do rendering, that is transforming the 3-D image into a 2-D image, and due to this rendering there is an option of loss of information like height, depth and so on, of an object in the scene.  Therefore to preserve this takes different Illumination models into consideration, for saving the information embedded in 3-D scene and allow it not be lost whereas transforming it in to 2-D scene. Thus here we study in some detail the type of rendering techniques and shading.


Related Discussions:- Shading - polygon rendering and ray tracing methods

Image processing process, Image Processing Process Images are the last ...

Image Processing Process Images are the last product of most processes in computer graphics. The ISO that is International Standards Organization explains computer graphics as

Behavioral animation - computer animation, Behavioral Animation - Computer ...

Behavioral Animation - Computer Animation It used for control the motion of several objects automatically. Objects or "actors" are specified rules about how they respond to th

Architecture-applications for computer animation, Architecture: One of the...

Architecture: One of the purposes for the development of virtual reality (that is in fact a form of computer animation) was which it was going to be very helpful to architects. He

Random scan display device - types of refresh monitors, Random Scan Display...

Random Scan Display Device The original cathode ray tube, developed in the late fifties and early sixties, produced charts and pictures, line through line on the tube surface

Advertising-applications for computer animation, Advertising: One of the m...

Advertising: One of the most well known uses for computer animation is in television advertising. Many of the models which the commercials would call for would be extremely compli

Introduction, how can we write the introduction matter for graphicaluser in...

how can we write the introduction matter for graphicaluser interface

2d clipping algorithms - clipping and 3d primitives, 2D Clipping Algorithms...

2D Clipping Algorithms Clipping is an operation that eliminates invisible objects from the view window.  To understand clipping, recall that when we take a snapshot of a scene,

Archeology-applications for computer animation, Archeology: along with the...

Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we

Single point perspective transformation, Single Point Perspective Transform...

Single Point Perspective Transformation - Viewing Transformations In order to derive the particular point perspective transformations beside the x and y-axes, we construct fi

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd