Program for dynamic 2d memory, C/C++ Programming

Requirements:

1.  This assignment as well as other assignments in this class must be finished on Windows operating system.

2.  Zip your program and submit the zip file on ANGEL

Assignments:

  In this lab, please complete a given program to perform the following tasks:

1.  Allocate a 10 by 5 2D byte array dynamically. Each element is a byte.

2.  For each element in the array, assign a random number. The range does not matter.

3.  Display the array.

4.  Exchange the rows as defined below:

Row 0 becomes Row 9

Row 1 becomes Row 0

Row 2 becomes Row 1

Row 3 becomes Row 2

Row 4 becomes Row 3

Row 5 becomes Row 4

Row 6 becomes Row 5

Row 7 becomes Row 6

Row 8 becomes Row 7

Row 9 becomes Row 8

Please swap the values, instead of just the pointers.

5.  Display the array.

You are required to finish the given program, "TwoDArray_lab6.asm", without adding new variables.

The output may look like:1409_dynamic 2D memory.png

2041_dynamic 2D memory.png

Posted Date: 3/5/2013 6:54:33 AM | Location : United States







Related Discussions:- Program for dynamic 2d memory, Assignment Help, Ask Question on Program for dynamic 2d memory, Get Answer, Expert's Help, Program for dynamic 2d memory Discussions

Write discussion on Program for dynamic 2d memory
Your posts are moderated
Related Questions
3 kilograms of peebles are needed for converting an area of 1 square meter.the rate of the peeble is 5 per kilogram

TO CONVERT A NUMBER OR A DIGIT INTO ALPHABET

Lennie McPherson, proprietor of Lennie''''s Bail Bonds, needs to calculate the amount due for setting the bail. Lennie requires something of value as collateral, and his fee is 10%

Unions A union is also like a structure, except that only single variable in the union is stored in the allocated memory at a time. It is a collection of mutually exclusive var

A string S is said to be "Super ASCII", if it contains the character frequency equal to their ascii values. String will contain only lower case alphabets (''a''-''z'') and the asci


Newton's method for cube roots is based on the fact that if y is an approximation to the cube root of x, then a better approximation is given by the value: (x/y 2 +2y)/3 (a)

B a s i c D a t a t y p e : T h e r e a r e t h r e e t y p e o f d a t a t y p e i n C+ + 1.       P r

How to write a function template A function template should be written at the beginning of the program in the global area, or you may place it into a header file. All function

Requirements Create a "makefile" that will manage the construction of a program The name of the makefile must be: makefile The make file must produce an executable