Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
Pitfalls in computer simulation
Though generally avoided in computer simulations, in strict logic the rules governing floating point arithmetic even apply. For illustration, the probabilistic risk analysis of factors finding the success of an oilfield exploration program engages combining samples from various statistical distributions by using the Monte-Carlo methods. These comprise normal, lognormal, triangular and the uniform distributions. Conversely, a sample from a distribution cannot maintain more important figures than were representing in the data or estimates which established those distributions. Therefore, abiding through the rules of important arithmetic, no result of a simulation can maintain more important figures than were representing in the input parameter along with the least number of important figures. If, for illustration the net/gross ratio of oil-bearing strata is identified to only one important figure, then the consequence of the simulation cannot be more exact than one major figure, though it may be presented as having three or four important figures.
Question : (a) What do you understand by the term ‘contone'? (b) What are spot colours? (c) You have been asked to prepare an artwork (a magazine) to send to a printer.
Parallel source and Distributed light source a) Parallel source: this is to be noted that while point source is at an infinite distance then light rays are parallel and func
Explain Various techniques of Character Generation Algorithm?
In contrast to depth-buffer method, here we identify one surface at one time, scan-line method deals along with multiple surfaces. Since it processes each scan-line at one time, al
what are the steps involved in 3D transformation
Introduction of Viewing Transformations Projection is fundamentally a transformation or mapping of 3D objects upon 2D screen. Projection is mostly categorised in Para
what is normalization transformation?why is it needed and important?give simple example also.
Macintosh - Hardware for computer animation It was originally designed to be graphic and desktop publishing machines. Macs did not turn into which widely known till recently, a
Define transformation. Explain all basic transformation
Describe any two methods for drawing thick lines. Two method for drawing thick lines are: (1) Using the line- width command: "setline width scale factor (iw)" Line width param
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd