Objectives-visible-surface detection, Computer Graphics

After going through this section, you should be capable to:

  • know the meaning of Visible-surface detection;
  • distinguish among image-space and object-space approach for visible-surface determination;
  • explain and develop the depth-buffer method for visible-surface determination;
  • develop and explain the Scan-line method for visible-surface determination and
  • explain and develop the Area-Subdivision method for visible-surface determination.

 

Posted Date: 3/22/2013 8:25:43 AM | Location : United States







Related Discussions:- Objectives-visible-surface detection, Assignment Help, Ask Question on Objectives-visible-surface detection, Get Answer, Expert's Help, Objectives-visible-surface detection Discussions

Write discussion on Objectives-visible-surface detection
Your posts are moderated
Related Questions
Three-Dimensional Viewing Three dimensional objects are created using modelling coordinate system. The modelled objects are then placed in locations specified in the scene with

Important Points About the Diffuse Reflection An extremely rough surface appears uniformly bright from each viewing direction Q the intensity of reflected light is identical i

Computer simulation - Computer Aided Design Computer simulation is the manner of designing a model of a real or theoretical physical system, not including the model on a digit

Q. Define Advanced Graphics Port? AGP signify Advanced (or Accelerated) Graphics Port. It's a connector standard defining a high speed bus connection between the microprocessor

MPLAB C18 TOOL (MC18) The MPLAB C18 compiler was designed as a full featured ASNI- compliant C - complier for the PIC18 family of 8bits MCUs. MC18 compiler is integrated with c

Explain the utility and purpose of display processor in the graphic system.  The purpose of the display processor is to free the CPU from the graphics chores. A major task of the d

Consequently some methods are utilized to handle this huge information and these methods are termed as animation process that are classified as: First Method: In this method,

What is Multimedia: People only remember 20 percent of what they see and 30 percent of what they hear. But they keep in mind 50 percent of what they see and hear and as much as 80

Categorization of Light resources - Point source This is the easiest model for a light emitter. Currently rays from source obey radically diverging ways from the source positi

Object Oriented Tools: In such authoring systems, multimedia components and events turn into objects that live in hierarchical order of parent and child relations. Messages are pa