Objectives-visible-surface detection, Computer Graphics

After going through this section, you should be capable to:

  • know the meaning of Visible-surface detection;
  • distinguish among image-space and object-space approach for visible-surface determination;
  • explain and develop the depth-buffer method for visible-surface determination;
  • develop and explain the Scan-line method for visible-surface determination and
  • explain and develop the Area-Subdivision method for visible-surface determination.

 

Posted Date: 3/22/2013 8:25:43 AM | Location : United States







Related Discussions:- Objectives-visible-surface detection, Assignment Help, Ask Question on Objectives-visible-surface detection, Get Answer, Expert's Help, Objectives-visible-surface detection Discussions

Write discussion on Objectives-visible-surface detection
Your posts are moderated
Related Questions
Types of Animation: -          Procedural Animation    -          Representational Animation -          Stochastic Animation                      -          Behavioura

Q.   Describe the z- Buffer algorithm for hidden surface removal. Ans. Z- buffer method: This method compares surface depths at each pixel position on the projection plane. T

WPG: It is word perfect graphic file that is used via Word Perfect. It first came out with the release of word perfect 5.0. Such files can include bitmaps, line arts and vector gr

what is vecgen algorithm and bresenham linequestion..


Other Video File Formats: There are several the other formats for storing video in the digital formats. Such formats are usually used for the storage and viewing of video through


Important point about the De casteljeau algorithm 1)      Bezier Curve: P (u) =    ................     (1) Here B n,i (u) = n c i u i (1 - u) n-i        ..

Application of animation: There are a variety of utilizations for computer animation. They can vary from fun to practical and educational ones. Medicine, military, entertainment,

Polygon representation methods - Boundary representations Boundary representations: now the 3-D object is shown as a set of surfaces which separate the object interior from