Develop a visual design in java, JAVA Programming

Assignment Help:

Player Ship Appearance:

• Your ship must be either a nice-looking sphere (left image above), or a nice-looking sphere with a "mouth" (middle image above), depending on variant.

• For mouth ships, the mouth gap must be no more than 3/4 of the diameter of the ship. The middle image above shows a ship with such a mouth.

• The mouth can be any shape. I have used a cirle in the images because it was easy to draw.

• Mouth collision: Test if the point on the circumference is within the enemy ship's circle. The right image shows a small yellow star where the circumference point would be.

Player Ship Motion:

• Your ship moves by expelling tiny spheres opposite to the direction of motion. As Isaac Newton said: Every action has an equal and opposite reaction.

• The mass of the player's ship is equal to its area. Expelling small masses decreases the mass of player's ship, and thus its area.

• Clicking the mouse left button sets the direction in which the mass is expelled. When the mouse is pressed, construct a vector from the player's ship to the mouse location.

• The mass expelled is 1% of the mass of player's ship.

• The expelled masses join the collection of masses floating around in the play area. That is, they become enemy ships!

There are many instances of an enemy ship in the play area. Each enemy ship interacts with all of the rest of enemy ships and the player ship.

Enemy Ship Appearance:

• Each enemy ship is a circle.

• Each enemy ship starts with a random area.

• Enemy ships are red if bigger than the player's ship, and blue if smaller.

Enemy Ship Motion:

• Each enemy ship starts with a random velocity.

• Enemy ships drift passively.

The primary variations of this game are how the enemy ships in the scene move and respond.


Related Discussions:- Develop a visual design in java

Need a new e- payment gateway, Need a new E- payment gateway Project Des...

Need a new E- payment gateway Project Description: I need a new payment gateway of my own. Anyone who has previous experience in preparing a new payment gateway. I mean new p

Design the complete user interface of the simulation, Task 1- Design the co...

Task 1- Design the complete user interface of the simulation. Task 2 -Design the record structures of the text files that are required to drive the working simulation. Populate

Explain all java primitive data types, Explain all Java Primitive Data Type...

Explain all Java Primitive Data Types? boolean 1-bit. May take on the values true and false only. true and false are describe constants of the language and are not the s

Explain what is synchronization, When multiple threads working, Synchroniza...

When multiple threads working, Synchronization is to lock a method for a certain object.

What is documentation for the class library, What is Documentation for the ...

What is Documentation for the class library Sun gives a large amount of documentation for the classes, interface's and exceptions in the class library. If you've installed the

Describe the final keyword, Describe the final keyword ? The final key...

Describe the final keyword ? The final keyword is used in various different contexts as a modifier meaning in which what it modifies cannot be changed in a few sense. final c

Derfine j2ee in detail?, A J2EE component is a self-contained functional so...

A J2EE component is a self-contained functional software unit that is assembled into a J2EE application with its related files and classes and interacts with other components. The

What is the jsf, JavaServer Faces(JSF) is a framework for building web-base...

JavaServer Faces(JSF) is a framework for building web-based user interface in Java. Unlike Swing, JSF provides widgets like buttons, hyperlinks, checkboxes, etc. in dissimilar ways

Create objects of student class by calling default, Create objects of stude...

Create objects of student class by calling default Create objects of student class by calling default, parameterize and copy constructor Call student class different methods on

Inheritance, Inheritance - is the inclusion of state and behavior of a ba...

Inheritance - is the inclusion of state and behavior of a base class in a derived class so that they are accessible in that derived class. The key benefit of Inheritance is that

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd