Develop a visual design in java, JAVA Programming

Assignment Help:

Player Ship Appearance:

• Your ship must be either a nice-looking sphere (left image above), or a nice-looking sphere with a "mouth" (middle image above), depending on variant.

• For mouth ships, the mouth gap must be no more than 3/4 of the diameter of the ship. The middle image above shows a ship with such a mouth.

• The mouth can be any shape. I have used a cirle in the images because it was easy to draw.

• Mouth collision: Test if the point on the circumference is within the enemy ship's circle. The right image shows a small yellow star where the circumference point would be.

Player Ship Motion:

• Your ship moves by expelling tiny spheres opposite to the direction of motion. As Isaac Newton said: Every action has an equal and opposite reaction.

• The mass of the player's ship is equal to its area. Expelling small masses decreases the mass of player's ship, and thus its area.

• Clicking the mouse left button sets the direction in which the mass is expelled. When the mouse is pressed, construct a vector from the player's ship to the mouse location.

• The mass expelled is 1% of the mass of player's ship.

• The expelled masses join the collection of masses floating around in the play area. That is, they become enemy ships!

There are many instances of an enemy ship in the play area. Each enemy ship interacts with all of the rest of enemy ships and the player ship.

Enemy Ship Appearance:

• Each enemy ship is a circle.

• Each enemy ship starts with a random area.

• Enemy ships are red if bigger than the player's ship, and blue if smaller.

Enemy Ship Motion:

• Each enemy ship starts with a random velocity.

• Enemy ships drift passively.

The primary variations of this game are how the enemy ships in the scene move and respond.


Related Discussions:- Develop a visual design in java

Which is better to store data as attributes or as elements? , A question ri...

A question rising in the mind of XML/DTD designers is whether to model and encode retain information using an attribute, or alternatively, using an element. 1. Using  an  elemen

I want java swing desktop audio video chat server, Project Description: ...

Project Description: We have a project on hold to complete a due task of a Java swing desktop audio and video server. The admin panel and other features are already implemented.

Programming, write a Java program that accept two integers and determine we...

write a Java program that accept two integers and determine weather they are Coprime or not

We require responsible and serious programmer, We require responsible and s...

We require responsible and serious programmer Project Description: Big Data and On-line tools Website Liferay - JAVA - Portlets - JSP and JSF Skills required: J2EE,

Explain primitive and abstract data type in java, Question 1 Describe any ...

Question 1 Describe any five buzz words in Java Question 2 Describe exception classes and also explain common exceptions in java Question 3  Describe primitive and

Lesson 20 project How far to the Line, I do not understand how to do this? ...

I do not understand how to do this? can someone help me?

Code for calculatr, how i made a calculator in java plz tell help me

how i made a calculator in java plz tell help me

Introduction, the multiple of two number in java

the multiple of two number in java

What is the use of lookupdispatchaction, LookupDispatchAction is useful if ...

LookupDispatchAction is useful if the method name in the Action is not driven by its name in the front end, but by the Locale independent key into the resource bundle. As the key i

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd