Create a mathematical number guessing game, C/C++ Programming

Create a mathematical number guessing game. Have the user prompt for the number of games that they want to play. Then each game consists of the following rules.

a. The computer selects a number from 1 to 20 randomly. Do not tell the user what this number is. See page 283 of your book on how to get a random number.

b. The user is prompt to guess a number between 1 and 20.

c. The user is then told one of three things. Either they guess the right number (in which announce they have won), they are too high, or they are too low.

d. Go back to step b, but make sure that the user is only allowed to guess the right numbers according to their choice in c. For example if they guessed '7' in their first try, and this number was too high, they should be told to guess between 1 and 6 (not 1 and 20).

e. Once the user has had 6 selections without a hit, end this game. Tell the user they have lost. Reveal the number.

At the end of the number of games that the user wanted to play, give the user their W-L record, average number of guesses per game, total number of guesses. You may use the console or a window message box for this problem. If you use a message box, you don't need to prompt the user for the number of games, you may choose to end when the X button is pushed.

Here is a sample interaction with the program. Yours doesn't have to follow exactly but the results numbers should be the same datatype, and the logic should follow correctly. Note that the non-valid input doesn't count as a try.

How many games you want to play?  2

Game 1

Guess a number between 1-20? 7

Too high! Guess a number between 1-6? 2

Too low! Guess a number between 3-6? 4

Too high! Guess a number between 3 and 3? 5

Not a valid input! Guess a number between 3 and 3? 3

Hit! You Win! You guessed the number in 5 tries!

Game 2

Guess a number between 1-20? 22

Not a valid input! Guess a number between 1-20? 20

Too high! Guess a number between 1-19? 1

Too low! Guess a number between 2-19? 3

Too low! Guess a number between 4-19? 7

Too low! Guess a number between 8-19? 11

Too low! Guess a number between 12-19? 18

Too high! You lose! MACHINES RULE! The number was 19!

Games Played: 2

Average guesses per game: 5.50 guesses.

W/L record: 1-1

It's a tie! Machines and humans need to learn to coexist!

Posted Date: 3/19/2013 3:33:43 AM | Location : United States







Related Discussions:- Create a mathematical number guessing game, Assignment Help, Ask Question on Create a mathematical number guessing game, Get Answer, Expert's Help, Create a mathematical number guessing game Discussions

Write discussion on Create a mathematical number guessing game
Your posts are moderated
Related Questions
count the number of string in n-th padovan string

Q: But MFC appear to encourage the employ of catch-by-pointer; should I do the similar? A: Depends. If you're utilizing MFC and catching one of their exceptions, by all means, d

Write a C++ program doing the following: The program reads from the keyboard the numbers of rows and columns of a 2-D array of integers. Then, it allocates this array (let’s name i

Destructor: The purpose of destructor is to free the memory when the compiler memory is reduced or not enough to execute certain program. Sometimes there may several objects op

Suppose that three integer variables intA, intB, and intC have already been defined at the beginning of the main function, write a single C++ statement to read three integers from

find area uder the curve y=f(x) between x=a and x=b   #include float start_point, /* GLOBAL VARIABLES */ end_point, total_area; in

An experiment succeeds twice as often as it fails. Find the chance that in the next six trials there will be at least four successes.

Jewels can only be removed for polishing from either end of the necklace

C Program for SWAPPING THE STRING #include conio.h> #include stdio.h> void main() {           char a[50],temp=0;           int i=0,c=0,c1=0,l=0;           clr

Differences between a pointer and a reference 1.  A reference must always point to some object where as this restriction is not imposed on a pointer. e.g. int *pi = 0;