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#include #include #include #include #include //*Variables Used in Programs*// int k; int l; int d; int won; int loss; int cash = 500;
Question 1. Explain Briefly about class and objects. 2. Create a class string which stores a string value. Overload ++ operator which converts the characters of the string t
please send code for inverted index file
main() { int a[5]={1,3,6,7,0}; int *b; b=&a[2]; } The value of b[-1] is
write a simple c++ program to implement a stack: 1. push 2. pop
Write a Program to illustrate passing structure to function? # include struct customer { int id; char name[15]; }; void func_struct(struct customer); main() { struct c
Default argument: When the argument is missing then the function will read the default value of the missing argument. To make use of default argument functionality the argu
A: Here are a few of the many instance of operator overloading: myString + yourString may concatenate two std::string objects myDate++ may increment a Date object a * b may m
A: No. If they're utilized properly, they increase encapsulation. You frequently require splitting a class in half while the two halves will have distinct numbers of instances o
t a shop of marbles, packs of marbles are prepared. Packets are named A, B, C, D, E …….. All packets are kept in a VERTICAL SHELF in random order. Any numbers of packets with these
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