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Features of C++ Programming Language

C++ is the multi prototype, free sort, compile,  universal purpose, with respect to statistics typecasted programming language. This is referred as the middle level language as it includes high level and low level language characteristics.

There are other benefits of C++ over the C.  The first commercial-grade execution of the C++ was published in the year 1985 and prior to that the name of the language was converted to "C++". In addition some novel characteristics were contributed to C++ . Among them the major characteristics of the C++ are

ñ  Inheritance

ñ  Classes

ñ  Polymorphism

ñ  Data encapsulation and  abstraction

ñ  Message Passing

ñ  Dynamic Binding

These are explained in brief:

1) Classes:
By employing classes programmer can generate user outlined data forms. Otherwise stated the class is the collection of set of code and data. The class permits us to implement, inheritance, encapsulation, abstraction, polymorphism. The objects are  instances of the classes.

2) Inheritance: 

Inheritance permits one data type to assume attributes of other data forms. Inheritance from a base class might be declared as protected,  private and public. If the access intellect is excluded, then a class acquires privately, while a struct acquires publicly. This renders the theme of re usability that means programmer can add the novel characteristics to an existent class without altering it.

3) Encapsulation and Data Abstraction: 

Encapsulation reders concealing of data from the data structures or in other sense enveloping up of data in single entity is referred as Encapsulation. In this the data is not approachable to external world and only the  functions are permitted to accession of it.  When programmer want to compose the class in which programmer don't have the cognition about the arguments employed to instantiate it then programmer can employ templates in C++. Abstraction can be outlined as the act of constituting indispensable characteristics without comprising background details.

4) Polymorphism: 

It means that the one interface can be employed for many execution thus that object can act other than for each execution. The various forms of polymorphism are static (Compile time) and dynamic (Run time).

5) Dynamic Binding:

It refers that the linking of  procedure call to the code to be executed in reaction to a call. A function call linked with the polymorphic reference is based on a dynamic type that reference. And at execute-time the code matches an object beneath current reference would be referred as.

6) Message Passing: 

An object oriented program comprises of a set of objects that intercommunicate with each other. objects intercommunicate with one some other by receiving and sending data much the similar way as people communicate messages to one some other. The conception of message communicating makes it more easygoing to direct model or imitate their real world similitudes.

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