Write program for queue of cards, JAVA Programming

Assignment Help:

A Queue of Cards

You are going to parallel the development done in the lesson on inheritance where we constructed some base classes, StackNode and Stack, and derived  FloatNode and FloatStack from them.  You can work best by referring to those modules all through the development of your program.  These are the differences between what we did in the lesson and what you will do for your assignment.

  1. Instead of a Stack data structure, you will create a Queue data structure.  A Stack is last-in-first-out (LIFO).  A Queue is first-in-first-out (FIFO).
  2. Instead of deriving a FloatNode from the basic Node class, you will derive a CardNode from NodeCardNode will use the Card class of Week 1.

Here are the details:

Base Class Node

You can use the same class for a base class that was used in the modules.  However, I want you to give this class a different name.  Call it Node (not QueueNode or StackNode, just Node).

Base Class Queue

Next, do almost the same thing as we did with the Stack class, except make sure that this class works like a Queue, not a Stack.  That means

  • We add items to the Queue using Add() not Push()Push() does not appear in our Queue class.
  • We retrieve items from the Queue using Remove() not Pop()Pop() does not appear in our Queue class.
  • Remove() removes and returns the oldest item in the Queue.  This is different from Pop() which removed and returned the youngest item in the Queue.
  • Provide a ShowQueue() method that displays all the items in the Queue from oldest to youngest.
  • Instead of one Node pointer member, top, you'll need two Node pointer members, and neither should be called top (since top is not meaningful in a Queue).  Examples are head/tail, front/back, oldest/youngest, etc.  Select two names and use them accordingly.

Once you have written these two classes, write a simple test main() just like I did in the modules - show a run that displays some (generic node)s.  Test the ShowQueue() method and also build a simple loop in your main() to remove and display nodes as they are removed.   Compare the output of these two techniques -- they should be identical.  You will not hand this in.  It is just for your use in developing the full program.

Add() and Remove() will be slightly more complicated than Push() and Pop() because you have two pointers, front and back (or head and tail, or whatever you call them) to manage.  This may take some time and debugging.  Test it carefully.  Even after you get it to work, you may find that it still needs debugging later, since your "(generic node)" screen results won't tell you if things are coming off in the correct order.  You won't know that until you have real data in your Nodes.  That's the next part.


Related Discussions:- Write program for queue of cards

Area under curve, write a program to find the area under thecurve y=f(x)bet...

write a program to find the area under thecurve y=f(x)between x=a and x=b, integrate y=f(x) between the limits of a and b. the area under a curve between two points can be found by

Inheritance, Draw an inheritance hierarchy to represent a shoe object. The...

Draw an inheritance hierarchy to represent a shoe object. The base class should have derived classes of Dress Shoes, Tennis Shoes and Boots.

Explain bean lifecycle in spring framework, 1. The spring container searche...

1. The spring container searches the bean's definition from the XML file and instantiates the bean. 2. Using the dependency injection, spring populates all of the properties as

data integrity - security component, Data integrity helps to make sure if ...

Data integrity helps to make sure if something is communicate and not tampered with in the mean while when transmission take place. Checksums: Simply inserts the bytes withi

Naive bayes classifier to compute the class of handling, 1) Categorical var...

1) Categorical variable tread Pattern = {A, B} and numerical variable tread Depth are used to classify Handling = {good, poor} of a vehicle. Depth is normally distributed with mean

Answer, a program to find the area under curve y=f(x) between x=a and x=b,i...

a program to find the area under curve y=f(x) between x=a and x=b,integrate y=f(x) between the limits of a and b

Custom website technical specification document, Custom Website Technical S...

Custom Website Technical Specification Document A Solution provider / System Architect to interpret and speak with me and build business functional needs and a set of research d

What are the advantages of multimedia presentations, What are the advantage...

What are the advantages of multimedia presentations? Write any five. Following are the benefits of multimedia presentations: • Great tool for efficiently communicating ideas

Describe java operators, Describe java operators? An operator is a symb...

Describe java operators? An operator is a symbol which operates on one or more arguments to generate a result. The Hello World program is so easy it doesn't use any operators,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd