Write program for queue of cards, JAVA Programming

Assignment Help:

A Queue of Cards

You are going to parallel the development done in the lesson on inheritance where we constructed some base classes, StackNode and Stack, and derived  FloatNode and FloatStack from them.  You can work best by referring to those modules all through the development of your program.  These are the differences between what we did in the lesson and what you will do for your assignment.

  1. Instead of a Stack data structure, you will create a Queue data structure.  A Stack is last-in-first-out (LIFO).  A Queue is first-in-first-out (FIFO).
  2. Instead of deriving a FloatNode from the basic Node class, you will derive a CardNode from NodeCardNode will use the Card class of Week 1.

Here are the details:

Base Class Node

You can use the same class for a base class that was used in the modules.  However, I want you to give this class a different name.  Call it Node (not QueueNode or StackNode, just Node).

Base Class Queue

Next, do almost the same thing as we did with the Stack class, except make sure that this class works like a Queue, not a Stack.  That means

  • We add items to the Queue using Add() not Push()Push() does not appear in our Queue class.
  • We retrieve items from the Queue using Remove() not Pop()Pop() does not appear in our Queue class.
  • Remove() removes and returns the oldest item in the Queue.  This is different from Pop() which removed and returned the youngest item in the Queue.
  • Provide a ShowQueue() method that displays all the items in the Queue from oldest to youngest.
  • Instead of one Node pointer member, top, you'll need two Node pointer members, and neither should be called top (since top is not meaningful in a Queue).  Examples are head/tail, front/back, oldest/youngest, etc.  Select two names and use them accordingly.

Once you have written these two classes, write a simple test main() just like I did in the modules - show a run that displays some (generic node)s.  Test the ShowQueue() method and also build a simple loop in your main() to remove and display nodes as they are removed.   Compare the output of these two techniques -- they should be identical.  You will not hand this in.  It is just for your use in developing the full program.

Add() and Remove() will be slightly more complicated than Push() and Pop() because you have two pointers, front and back (or head and tail, or whatever you call them) to manage.  This may take some time and debugging.  Test it carefully.  Even after you get it to work, you may find that it still needs debugging later, since your "(generic node)" screen results won't tell you if things are coming off in the correct order.  You won't know that until you have real data in your Nodes.  That's the next part.


Related Discussions:- Write program for queue of cards

Convert psd to android, Convert PSD to Android (UI only, no database) Pr...

Convert PSD to Android (UI only, no database) Project Description: I want someone highly proficient in Photoshop and Android SDK to change series of PSD files into live Andro

Data structures and algorithm, Create a class to implement the ArrayList co...

Create a class to implement the ArrayList collection. The name should be YourFirstNameArrayList; for example if I were creating the class then I would call it WaynesArrayList. Do

Which models are supported by jms, Which models are supported by JMS? Pleas...

Which models are supported by JMS? Please, explain them. Ans) Publish or subscribe (pub/sub). This model permits a client (publisher) to send messages to a JMS topic. These mess

Explain the order of evaluation of logic operators, Explain the Order of Ev...

Explain the Order of Evaluation of Logic Operators ? When Java sees a && operator or a ||, the expression on the left side of the operator is evaluated first. For instance, con

How to wrapping your own packages in java, How to Wrapping Your Own Package...

How to Wrapping Your Own Packages in java? Java does not limit you to using just the system supplied packages. You can write your own as well. You write packages just such as

Implement a driver program to test out all constructors, Implement a class ...

Implement a class  Book  (Book.java). A book will have three instance variables: a  title  (a String, for example: "Big Java" or "The Hitchhiker's Guide to the Galaxy"), an  author

Illustrate java management extensions (jmx)?, JMX framework can enhance the...

JMX framework can enhance the manageability of your application by  1. Monitoring your application for critical events, performance problems, and error condition statistics. E.g

What are the important beans lifecycle methods, There are two significant b...

There are two significant bean lifecycle methods. The first one is setup which is called when the bean is loaded on to the container. The second method is the teardown method which

List the java class library, list The Java Class Library? Java holds an...

list The Java Class Library? Java holds an extensive library of pre-written classes you can use in your programs. These classes are separated into groups known as packages. Th

Online super market Applivation, i don''t need any code i need analysis an...

i don''t need any code i need analysis and design only -i need 4 use cases - description - activity diagram -sequence diagram -class diagram - data base diagram

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd