Write a program that lets the user play an adventure game, Programming Languages

Assignment Help:

Let the player (denoted U in the diagram below) navigate around the board until she wins the game by finding the exit or is killed by a monster. A player begins the game with a sling. Whenever the player moves into a new space, you should give her any new information (what if anything is in the room and whether there are walls to the north, south, east, and west). If there is a monster in the room, the player automatically must fight it. Inform the player that there is a monster in the room (and what type of monster it is) and tell her the outcome of the battle. A player with a sling defeats kobolds (denoted K in the diagram below) 75% of the time and ogres (denoted O in the diagram below) 20% of the time. A player with a sword will defeat ogres 96% of the time and kobolds 99% of the time. No player will ever defeat a dragon (denoted D in the diagram below) no matter what weapon they have and a player stepping into the space with a dragon is simply eaten. Game over. If the player loses the battle, the game is over. Otherwise, let her choose one of the valid actions associated with the space:

  • Pick up any object in the room (there is never more than one object in a room and a room may contain nothing, an object, or a monster, but never more than one thing so never two monsters, never a monster and an object, never two objects).
  • Move to another space (north, south, west, or east) that is not blocked by a wall.
  • Die if she moved into a space with a pit (denoted Pit in the diagram below)

2. Whenever the player moves into a new space, you should redraw the game board showing only what the player has been thus far. Essentially, you are keeping a map for the player. Whenever you redraw the map, first clear the screen by printing new lines until the old map scrolls off the screen. 

3. The board will look like this, although you do not know how big it is, you know it won't be any bigger than 20*20 squares.

1450_game.png

If the player has only been in the white spaces shown below from the board above.

Then show should see a map that looks like this:

2498_game1.png

You should use functions, arrays, loops, file I/O, etc where appropriate, comment your code, and design your program before you start coding.

  • The only items in the game are gold and a sword. Keep track of how much gold (denoted G in the diagram) a player has and output that if they escape the maze.
  • The only monsters are the dragon (D), kobolds (K), and ogres (O).

 


Related Discussions:- Write a program that lets the user play an adventure game

What are attributes in html langauge, What are Attributes in HTML langauge?...

What are Attributes in HTML langauge? A few tags have attributes. An attribute is a name, followed through an = sign, followed by the value. For instance, to make a centered H1

Enter no of hours days months years contains pattern , Normal 0 ...

Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4

Shell script toconvert all lowercase to uppercase characters, Normal 0 ...

Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4

Extensive programming platform .net, Extensive programming platform .NET ...

Extensive programming platform .NET It is a new, simple, and comprehensive selection foundation. It is not a selection terminology, but it can handle several selection dialects.

Use a procedure to integrate cube, Simpson's Rule is a more accurate method...

Simpson's Rule is a more accurate method of numerical integration than the method described in class. Using Simpson's Rule, the integral of a function f between a and b is approxim

Create a linux shell, Create a linux shell (in other words, write a C/C++ p...

Create a linux shell (in other words, write a C/C++ program) that will recursively prompt for input from the user. The shell should prompt as yourRollNumber-currentDirector

Understanding the html document object model, At the core of DHTML is the D...

At the core of DHTML is the Document Object Model, or DOM, which represents the HTML or XML of a Web page that is displayed in a browser. The Document Object Model that represents

Java applet assignment help, Objectives: Create an applet, Use metho...

Objectives: Create an applet, Use methods from the Graphics class , Use the Color class General Instructions: The java class that need to be imported into this assignm

C# xna game project, I am working on a game project using C# XNA. I only h...

I am working on a game project using C# XNA. I only have two weeks from the deadline. Would you help me to finish it up? Please let me know as soon as possible. Thanks, Sophi

Program to compute mixing ratio, Write a program to compute: 1.)    Mixi...

Write a program to compute: 1.)    Mixing ratio, W=.622[Vapor pressure/(pressure-vapor pressure)] 2.)    Virtual temperature, VT=T(1+0.61 mixing ratio) = T(1+.61W) 3.)

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd