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A: By keeping along with the C++ tradition of "there's more than one method to do that" (translation: "give programmers options & tradeoffs so they can choose what's best for them in their situation"), C++ let you a variety of options for catching.
Ø Catch by value.
Ø Catch by reference.
Ø Catch by pointer.
Actually, you have all the flexibility that you have in declaring function parameters, and the rules for whether a specific exception matches (that means will be caught by) a specific catch clause are almost accurately the same as the rules for parameter compatibility while calling a function.
Given all this flexibility, how do you choose what to catch? Simple: unless there's a good motive not to, catch by reference. Avoid catching by value, as that causes a copy to be made and the copy can have distinct behavior from what was thrown. Only under extremely special circumstances should you catch by pointer.
A: The simplest way is to use a stringstream: #include #include #include using namespace std; string itos(int i) // convert int to string { stringstream s;
A: no, can't. The names of, precedence of, associativity of, and arity of operators is fixed through the language. In C++, there is no operator** so you cannot create one for a
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A: If you employ auto_ptr objects you would not need to be concerned along with heap objects not being deleted even if the exception is thrown.
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