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What is Constraints explain with example?
One of the purposes to use constructors and setter techniques rather than directly accessing fields is to enforce constraints. For example, in the Car class it's significant to make sure in which the speed is always less than or equal to the maximum speed and in which both speed and maximum speed are greater than or equal to zero.
You've already seen one instance of this in the accelerate() method which will not accelerate a car past its maximum speed. void accelerate(double deltaV) {
this.speed = this.speed + deltaV; if (this.speed > this.maxSpeed) { this.speed = this.maxSpeed; } if (this.speed < 0.0) { this.speed = 0.0; } }You can also insert constraints such as that in the constructor. For instance, this Car constructor makes sure in which the maximum speed is greater than or equal to zero: Car(String licensePlate, double maxSpeed) {
this.licensePlate = licensePlate; this.speed = 0.0; if (maxSpeed >= 0.0) { this.maxSpeed = maxSpeed; } else { maxSpeed = 0.0; } }
Validate() : Used to validate properties after they have been populated; known as before FormBean is handed to Action. Returns a collection of ActionError as ActionErrors. Followin
Want an expert with knowledge of UML diagrams and writing experience for pages writing including diagrams. This project needs 3-4 pages of technical writing about tickets reserv
What is Bullseye explain with an example? This is a easy applet that draws a series of filled, concentric circles alternating red and white, instead a bullseye. import java.ap
This assignment is about experimenting with the Java runtime system's garbage collection model, and comparing it with the C++ manual memory allocation model. Below is the Garbage J
Data integrity helps to make sure if something is communicate and not tampered with in the mean while when transmission take place. Checksums: Simply inserts the bytes withi
This assignment is a good project for working with 2 dimensional arrays. In this program, you will implement an ascii version of the classic game "Connect 4". Connect 4 is a 2 p
ineed program for dda algorithem
Explain Overriding Methods: The Solution The object oriented solution to this problem is to describe a new class, call it SlowCar, that inherits from Car and imposes the additi
Pick your favorite geometry formula (e.g., area of a square, perimeter of a triangle …) and implement it in Java. Demonstrate your code compiles and runs without issue (You can use
This module is gives the fundamental functionality of the spring framework. In this module BeanFactory is the heart of any spring-based application. The whole framework was built o
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