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Problem:
(a) What do you understand by user-centred design and why is it important?
(b) Explain how Prototyping and the Participatory Design approach are useful to the design of User Interface.
(c) What do you understand by the concepts "knowledge in the head" and "knowledge in the world" and what implications do they have for user interface design? Give two examples of each.
(d) You are part of a design team who has been assigned the duty of designing a computer-based system to monitor and control of activities of a nuclear reactor plant.
(i) What do you understand by distributed cognition? Support your answer with an example.
Explain in detail structure with diagram
Database Definition: There are four basic steps involved in defining a database. They are: i) Creating a Field Definition Table (FDT) : The possible content of data recor
Explain the design steps in transaction mapping. Review the fundamental model. Review and refine the DFD for the software. Verify whether the DFD has the transfo
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Waterfall is a model of the software development process in which the idea phase, requirements phase, design phase, execution phase, test phase, installation phase, and checkout ph
Explain in brief the concept of Functional independence ?
Boundary Value Analysis: It's widely examined that input values at the extreme ends of input domain cause more errors in system. More application errors happen at the boundaries
(a) Visual Basic is governed by an event processor. Explain the meaning of this phrase. (b) Differentiate between an event procedure and a general procedure. (c) "For datab
State the Advantages of Prototyping Advantages of prototyping outperform problems of prototyping. Hence overall, it's a beneficial approach to develop prototype. End user can'
Q. Differentiate between failures and faults? Ans. Failure: -Failure is the disappearance of external results of program operation from requirements. Consequently failure is
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