Unity 4 ios pro developer to prepare link.xml, DOT NET Programming

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Unity 4 iOS Pro Developer to prepare link.xml

Project Description:

I'm seeking an iOS developer with a Unity 4 iOS Pro license to prepare a link.xml file that will let my project to run with Stripping Level set to Strip ByteCode. The project uses System reflection and DLLs, but not Reflection. Emit() or anything else that would interfere with AOT. Apart from System.* assemblies, the project's code is contained within a single namespace hierarchy, PixelCrushers. DialogueSystem. It would be sufficient to simply wildcard all namespaces in PixelCrushers. DialogueSystem since the code (C#) is relatively small.

The deliverable is a link.xml file that I will hand off to an iOS dev team for testing.

Skills required are C# Programming, Unity 3D, iPhone


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