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Q. Types of messages?
The messages can be of many types. A specific field of all messages may be reserved to signify message type. The message passing primitives are like this:
Where type recognizes message type buffer denotes location of message, length specifies length of message, node designates destination node and process signifies process ID at target node. Transmit and receive primitives are used for indicating the transmitting and receiving processes correspondingly. The buffer field of send signifies the memory location from that messages are transmitted and buffer field of receive denotes space where arriving messages will be stored.
Bidirectional Search: We've concentrated so far on the searches where the point of view for the search is to find a solution, but not the path to the solution. Like any other
Functions for Message Passing: MPI processes don't share memory space and one process can't directly access other process's variables. Therefore they need some form of communi
Q. Illustrate working of Pocket and PC-Card Modems? Pocket Modems: Small external Modems used with notebook PCs. PC-Card Modems: PC and Modems are read with PCMCIA slots w
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A global variable is a variable A global variable is declared outside the body of each function.
Q. Describe about Address Space and Memory Space? An address used by a programmer will be termed as a virtual address and set of such addresses the address space. An address in
Traffic Handling Capacity is given by (A) Switching capacity × Theoretical maximum load (B) Switching capacity / Theoretical maximum load (C) Theoretical maximu
Size limitation does not relate to number of records in a table within a database. Forms, reports, macros, and modules also add to database size, but is rather minimal compared to
Explain the basic architecture of digital switching systems. An easy N X N time division space switch is demonstrated in figure. The switch can be shown in an equivalence for
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