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Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points can be found by doing a definite integral between the two points.
#include float start_point, /* GLOBAL VARIABLES */ end_point, total_area; int numtraps; main( ) { void input(void ); float find_area(float a,float b,int n); /* prototype */ print(“AREA UNDER A CURVE”); input( ); total_area = find_area(start_point, end_point, numtraps); printf(“TOTAL AREA = %f”, total_area); } void input(void ) { printf(“\n Enter lower limit:”); scanf(“%f”, &start_point); printf(“Enter upper limit:”); scanf(“%f”, &end_point); printf(“Enter number of trapezoids:”); scanf(“%d”, &numtraps); } float find_area(float a, float b, int n) { float base , lower, h1, h2; /* LOCAL VARIABLES */ float function_x(float x); /* prototype */ float trap_area(float h1,float h2,float base );/*prototype*/ base = (b-1)/n; lower = a; for (lower =a; lower <= b-base ; lower = lower + base ) { h1 = function_x(lower); h1 = function_x(lower + base ); total_area += trap_area(h1, h2, base ); } return (total_area); float trap_area(float height_1,float height_2,float base ) { float area; /* LOCAL VARIABLE */ area = 0.5 * (height_1 + height_2) * base ; return (area); } float function_x(float x) { /* F(X) = X * X + 1 */ return (x*x + 1); } Output AREA UNDER A CURVE Enter lower limit: 0 Enter upper limit: 3 Enter number of trapezoids: 30 TOTAL AREA = 12.005000 AREA UNDER A CURVE Enter lower limit: 0 Enter upper limit: 3 Enter number of trapezoids: 100 TOTAL AREA = 12.000438
program to enter 5 values in queue and remove value one by one from queue.
Literals (Constants) Constants are data storage locations whose address is not accessible for the user. Their value is not altered during the course of the program. Literal
Generate a class node that contains an integer id, a position (x, y) and a vector of 0 5, generate a set of x nodes each with random connectivity n. Implement an algorith
I need help with virtual memory manager implementation in C
though the ascii is called 7-bit code. why do we use 8-bits to represent a character?
write a program to solve e^x
Is there any difficulty with the following : char*a=NULL; char& p = *a;? A: The result is indeterminate. You must never do this. A reference has to always refer to some object.
Here is a program that uses an inline function to compute and return the absolute value of its input argument. # include inline int abs(int x) { ret
Write a c++ program that contain the following functions : 1) Function Quality_Point that takes one int argument (student_average) and return ‘A’ if the student_average between 90-
algorithem of compound interest
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