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Structure of Client Server Systems:In client/server architecture, clients show users who require services while servers give services. Both client and server are a combination of hardware & software. Servers are divided logical objects that communicate with clients over a network to do tasks together. A client makes a request for a service & receives a reply to that request. A server gets & processes a request, and sends back the needed response. The client/server systems may have two different types of architecture -
2-Tier and 3-Tier Client/Server Architectures
Each client/server application contains three functional units:
These functional units can reside on either the client or on one or more servers in the application:
Figure: A client-server system
HOW MANY TYPES OF VIEWS
With the linear commit protocol, sites are connected in a chain, and the subtransaction at the left-hand end of the chain initiates the protocol. Propose a crash recovery protocol
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The Conceptual Level or Global level The conceptual level presents a logical view of the complete database as a unified whole. It permits the user to bring all the data in th
Define Cascading rollback The phenomenon where a single transaction failure leads to a series of transaction rollbacks is known as Cascading rollback.
Consider the entity type dependent related to employee entity, which is used to keep track of the dependents of every employee. The attributes of dependents are: name, sex, birth d
explain external view
We have a buildup of payments that need to be processed. You will need:- To prepare customer account on our site Process payment (you must have working Paypal account to d
Question: (a) Why is it important to know the architecture rather than to start requirement capture when designing a large scale system? (b) Who are the different people in
State the Design of Associations Before designing associations, it is essential to know the way they are used. For this, analysis of association traversals is required. It is
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