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The STL details are described in many places online (see the CS377 webpage for some links), and there's a very quick introduction in Section A.14. Here are just a few additional notes: Function calls in C++ pass by value, making a copy of the argument. If you need to modify the argument, or if making a copy of a large object would be consume too much time and memory, then passing by reference (a pointer) is often preferable.
Similarly, many of the STL methods (e.g. insert(), etc) are set up to pass potentially large objects by value, rather than by reference. For this reason, one might want to create objects composed of pointers, rather than objects. For example, if you wanted a queue-of-queues, with larger datasets, you'd probably want to use a queue-of-pointers-to-queues instead, such as
queue*> my_queue;
rather than
queue > my_queue;
Program is to define a class as library: Program is to define a class as library and perform all the function of library management by using classes and object class librar
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Example for Register Storage Class - computer programming? main() { register int i; for (i=0; i { ............... ............... } } /* block exit will free the register
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I have a Matlab assignment and I have the assignment description+ algorithm + and the output sample. the files are on a dropbox folder and you can download them from the link below
6999066263304447777077766622337778 -----> message sent by the first smuggler. my name is robert---------> message decoded by the second smuggler. Where ‘0’ denotes the "space". Ex
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