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The STL details are described in many places online (see the CS377 webpage for some links), and there's a very quick introduction in Section A.14. Here are just a few additional notes: Function calls in C++ pass by value, making a copy of the argument. If you need to modify the argument, or if making a copy of a large object would be consume too much time and memory, then passing by reference (a pointer) is often preferable.
Similarly, many of the STL methods (e.g. insert(), etc) are set up to pass potentially large objects by value, rather than by reference. For this reason, one might want to create objects composed of pointers, rather than objects. For example, if you wanted a queue-of-queues, with larger datasets, you'd probably want to use a queue-of-pointers-to-queues instead, such as
queue*> my_queue;
rather than
queue > my_queue;
Define inheritance?
Explain the Bitwise-Inclusive-OR Operator: |? The bitwise-inclusive-OR operator (|) contrast each bit of its first operand to the corresponding bit of its second operand and if
wanna c++ program of superpostion of waves
(a) client server or multithreaded client-server, where server will create pool of worker threads (say 5) to provide services to pool of clients (say 5 ).Server should be behaving
pebble merchant codings in c++
There is a pebble merchant. He sells the pebbles, that are used for shining the floor. His main duty is to take the length of the room’s sides. But he sometimes mistakes doing that
A palindrome is a string that reads the same from both the ends. Given a string S convert it to a palindrome by doing character replacement. Your task is to convert S to palindrome
Explain history of clanguage
# include stdio.h> # include conio.h> # include string.h> void main() { int i=0,j=0; char a[100],temp; clrscr();
The question description: You are required to make a C++ program to conduct timber component (beam and column) structural design according to EC5 (all the relevant design codes
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