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Question:
(a) Shneiderman's eight golden rules for dialogue design are (1) strive for consistency, (2) enable frequent users to use shortcuts, (3) give informative feedback, (4) give dialog to yield closure, (5) error prevention and simple error handling, (6) permit easy reversal of actions, (7) make sure the user is in control, and (8) reduce Short Term Memory load. Explain each rule.
(b) You are working for a software development firm as a Systems Analyst/software developer. Your firm has been given the task of computerizing the Information Kiosk of Domaine Des Rois which is a leisure nature park that offers various activities to tourists and Mauritians which include trekking, Quad Bike, hunting, treasure hunts among others. You have been requested to develop a software, an online Information Kiosk, that will provide online information to clients who are interested to know about the activities being offered at Domaine Des Rois and about the fees. Clients can also register online and make booking as well as electronic payment for any activity in which they want to participate.Discuss how each rule can guide you in the design of the software.
How can an understanding of attention help you in the design of your interface? Name three techniques that can be used to guide the attention of students at the interface.
The world of ICT is full of metaphors. It is common for software designers to use metaphors in the design of menus. Explain how metaphors can enhance the interface of the information kiosk. Also, make a drawing of the menu of the kiosk. You may include two levels of menu.
Name the types of debugging techniques used in Software testing. various debugging techniques are:- 1) Core dumps 2) Traces 3) Print statements 4) Debugging pr
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Explain the process of Software Testing Testing is the process of running the software on manually created inputs with intention to find errors. In process of testing, an atte
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Define design process. Design process is a sequence of steps carried by which the requirements are translated into a system or software model.
What is Test phase? Ans) The time period in the software life cycle in which the parts of a software product are evaluated and integrated, and the software product is evaluated
What are the two levels of testing? i. Component testing Individual components are tested. Tests are derived from developer' s experience. ii. System Testing The group
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Define Software Lifecycle. Software Lifecycle is the time period beginning with the idea for a Software product ending whenever the Software is unavailable for use. SLC = SL
Requirement traceability matrix RTM is a matrix tying up needs with the testcases. It is a way of making sure that each requirement has a corresponding testcase which will be t
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