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The location of a node in a binary search tree is defined as a string such as LLRRL, which represents the node that you find by starting at the root, and traversing Left, traverse Left, traverse Right, traverse Right, and traverse Left. Write a function to print a path to some target 'x' based on the direction from the root to the target. For example, in the tree above, the path from 65 to 52 is LRR. Hint: use a stack to store the path.
Write a recursive algorithm to count the number of right children in a binary search tree.
Write the method levelCount whose header is given below. Method levelCount returns the number of nodes on the specified level.
Describe an algorithm to play the Game of Nim using all of the three tools (pseudocode, flowchart, hierarchy chart)
Like general tree, binary trees are implemented through linked lists. A typical node in a Binary tree has a structure as follows struct NODE { struct NODE *leftchild; i
explain deletion and insertion in a queue
RGB Model The RGB model is based on the assumption that any desired shade of colour can be obtained by mixing the correct amounts of red, green, and blue light. The exact hues
Q. Write down an algorithm to insert a node in the beginning of the linked list. Ans: /* structure containing a link part and link part
Q. Give the adjacency matrix for the graph drawn below: Ans: Adjacency matrix for the graph given to us
B- Tree A B-tree of order m is an m-way true in which 1) All leaves are on the similar level 2) All internal nodes except the root have at most m-1(non-empty) childre
INSERT FUNCTION /*prototypes of insert & find functions */ list * insert_list(list *); list * find(list *, int); /*definition of anyinsert function */ list * inser
write aprogram for random -search to implement if a[i]=x;then terminate other wise continue the search by picking new randon inex into a
Breadth-first search starts at a given vertex h, which is at level 0. In the first stage, we go to all the vertices that are at the distance of one edge away. When we go there, we
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