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What things will you remember when making an interface? - A class's interface must be sensible enough. It should act the way user expects it to. - It must be designed from t
where star topology used in daily life
Q. Discuss any two software characteristics. Ans. Software is not manufactured : The life of software is start from concept exploration to the retirement of the software prod
Define top-down testing. System developed starting from most general modules. Testing begins from the most general module.
Q. Differentiate between function oriented design and object oriented design. Ans. Function oriented design:- Function oriented design strategy relies on decayed the system i
Define software prototyping. Software prototyping is explained as a rapid software development for validating the requirements.
Explain Metrics assumptions of Software metrics Software metrics A software property can be calculated. The relationship exists among what we can measure and what we
Describe software measure ?
Recovery/error testing is testing how well a system recovers from crashes, hardware failures, or other catastrophic problems.
Define black box testing strategy. Black box testing describes the functional requirements of the software. Test cases are determined on the basis of the requirements or specif
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